Spring Editorial 2018 Blockchain Imaginaries

Ruth Catlow and Marc Garrett

Geometries, Moods and Decentralised Cooperations

We are delighted to share with you our Spring season of art and blockchain essays, interviews and events, offering a wide spread of exploration and critique.

The blockchain is an evocative concept, but progress in ideas of cryptographic decentralisation didn’t stop in 2008. It’s helpful for artists to get a sense of the plasticity of new technical media. So first we are pleased to share with you Blockchain Geometries a guide by Rob Myers to the proliferation of blockchain forms, ideas and their practical and imaginative implications.

In Moods of Identification Emily Rosamond writes her response to our second DAOWO workshop, Identity Trouble (on the blockchain). She reflects on both ongoing attempts to reliably verify identity, and continuing counter-efforts to evade such verifications.

Mat Dryhurst and Holly Herndon speak here with Marc Garrett in an interview republished from our book with Torque Editions Artists Re:Thinking the Blockchain (2017). Mat and Holly convey a sense of excitement about developments and opportunities for new forms of decentralised collaboration in music.

Finally you can book your place on future events at the DAOWO blockchain laboratory and debate series for reinventing the arts.1 Download the DAOWO Resource #1 for key learnings, summaries of presentations, quotes, photographs, visualisations, stories and links to videos, audio recordings and much more from our first two events about developments in the arts and the trouble with Identity.

Computer render of Jessica Angel’s initial wireframe by artist Joe Luppiani. Artproject in collaboration with Truebit 2017-2018

Blockchain Imaginaries

The blockchain is 10 years old and is surrounded with a hype hardly seen since the arrival of the Web. We’d like to see more variety in the imaginaries that underpin blockchains and the backgrounds of the people involved because technologies develop to reflect the values, outlooks and interests of those that build them.

Artists have worked with digital communication infrastructures for as long as they have been in existence, consciously crafting particular social relations with their platforms or artwares. They are also now widely at work in the creation of blockchain-native critical artworks like Clickmine by Sarah Friend2 and Breath (BRH) by Max Dovey, Julian Oliver’s cryptocurrency climate-change artwork, Harvest (see featured image) and 2CE6… by Lars Holdhus3, to name but a few.

Clickmine by Sarah Friend, 2017

By making connections that need not be either utilitarian nor profitable, artists explore potential for diverse human interest and experience. Also, unlike on blockchains, where time moves inexorably forward (and only forward) – fixing the record of every transaction made by its users, into its time slot, in a steady pulse, one block at a time –  human imaginative curiosity can scoot, meander and cycle through time, inventing and testing, intuiting and conjuring, possible scenarios and complex future worlds. They allow us to inhabit, in our imaginations, new paradigms without unleashing actual untested havoc upon our bodies and societies.

Graphic created by Studio Hyte for the DAOWO blockchain laboratory and debate series for reinventing the arts

Art and the “Internet of Money”

Back in 2008 the global banking system was bailed out by governments with tax payers’ money. Meanwhile a 15 year explosion of web-inspired, decentralised, mutualist-anarchist DIWO (Do It With Others)-style cultural actions and practices ebbed (though its roots remain and go deep). The global network of human attention and resources were, by this time, well and truly re-centralised. The “big five” now owned, and often determined, our communication and expression. Post-Internet artists rejected platform-building as a social artform and instead, took as their materials, lives mediated through social media and corporate owned platforms.  Some dived into the marketing vortex, to revel and participate in the heightened commodification of art.

With the introduction of the blockchain protocol on the Internet we see a reversed direction of travel in the artworld, with major developments coming more quickly from the businesses of art, which reassert art’s primary status as an asset class, than from those artists experimenting with new forms of experience and expression enabled by its affordances. Now intermediaries of art world business are moving into blockchains (also sometimes called the “Internet of money”) with a focus on provenance, authentication, digital arts made scarce again with IP tracking, fractional ownership, securitisation and auction4. It is blockchains for art, any art, as long as that art can be owned and commodified. This may be seen as a good thing, generating and distributing increased revenues to ‘starving artists’. Also perhaps inevitable, as that which cannot be owned is hard to represent on a blockchain ledger.

Image courtesy of Jess Houlgrave


Infrastructure Is Social

In his new book Reinventing democracy for the digital condition, (2018) Felix Stalder notes that people are increasingly actively (voluntarily and/or compulsorily) participating in the negotiation of social meaning through the “referentiality, communality, and algorithmicity, […] characteristic cultural forms of the digital condition”. In 2015 the Ethereum blockchain launched with a new layer that could run “smart contracts”, pieces of code which act as autonomous agents, performing the function of a legal agreement without the interference of a corruptible or fallible human5. These can be combined to perform as blockchain-based companies called Distributed Autonomous Organizations (DAOs) and there are a plethora of blockchain implementations and political agendas now developing. How these unfurl will affect our ability to relate to each other, to deliberate, decide and cooperate with each other as individuals, organisations and societies.

Don’t Just Monetise, Mobilise!

So for us the promise lies in platform-building: by-and-for communities of experimental artists (in the expanded sense of the word), participants and audiences who want to create not just saleable or tradeable art objects6 but artworks that critique the relationship between art and money, and expand the contexts in which art is made and valued.

AltCoins, cryptotokens, smart contracts and DAOs [Digital Autonomous Organisations] are tools that artists can use to explore new ways of social organisation and artistic production. The ideology and technology of the blockchain and the materials of art history (especially the history of conceptual art) can provide useful resources for mutual experiment and critique’ – Rob Myers7

While FairCoin (being rolled out by FairCoop with the Catalan Integral Cooperative) puts new forms of decentralised social organisation into practice on the ground, blockchain based art projects such as Terra0 and Plantoid by O’khaos offer examples of governance systems and invite us to critically “imagine a world in which responsibility for many aspects of life (reproduction, decision-making, organisation, nurture, stewardship) are mechanised and automated.”8 Both artworks demonstrate functioning systems and help us to think through how we might determine and distribute artistic (and other) resources, their value, and the rules for their co-governance for the kinds of freedoms, commonalities and affiliations that are important for the arts.

Plantoid by O’khaos and Terra0 featured in New World Order, Furtherfield Gallery (2017) touring to Aksioma and Drugo More 2018

It may take a while. What to value and how to value it is a particularly tangled question. The technical infrastructure of the blockchain is at the stage of development that the Web was at in the early 90s (blockchain technologies are less forgiving, require deeper programming knowledge and are therefore more expensive to build than web pages or platforms) which, along with the get-rich-quick vibe of non-community-platform projects, might be why there are still so few community platforms actually in operation. Resonate.is the cooperatively owned music streaming service is an inspiration in this regard. It is a platform for musicians – creators and listeners – that opens up the governance of its resources to everyone who has ever created or listened to its music. It demonstrates one way in which a DIWO ethos might work.

Helen Kaplinsky is exploring how to bootstrap to the blockchain, Maurice Carlin’s Temporary Custodians project which realises an alternative system of peer2peer art ownership and stewardship at Islington Mill9.


Blockchain Imaginaries 2018 – CODA

Three preoccupations dominate 2018 New Year blogs and commentary that mark the blockchain’s 10th anniversary: blockchains as cash cults; doubts about the actual utility of blockchains and; the environmental impact of Bitcoin (still, erroneously interchangeable with the blockchain in the minds of lots of people). We add to these our concern about the intensification of control enabled by these infrastructures, AND the simultaneous conviction (shaped by deep collaborations and hard criticisms over the last years) that blockchains have the potential to enable and stimulate new forms of social organisation, resource distribution and collaboration in the arts.

The first two preoccupations match exactly the commentary surrounding the early days of the Web and we know how that turned out. The remaining concerns are grist to the mill of our ongoing programme of publications, films, exhibitions and events. The technologies are only now stabilising to allow more grass-roots infrastructural developments.

We invite you to bring your own lens of constructive critique, gather a crowd to debate and explore how we might pull blockchains into art, on the arts’ own terms, and to gain an understanding of why it is worthwhile.

Previously at Furtherfield

If you’re interested in Furtherfields critical art and blockchain programmes with various individuals, groups and partners since 2015. You could check out how it all started, watch our short film, read this book, visit this exhibition, or archives and documents of previous exhibitions10, 11, read reviews and debate, and join us at our ongoing DAOWO blockchain lab series, devised with Ben Vickers (Serpentine Galleries) in collaboration with the Goethe-Institut London, and the State Machines programme12

Image by Jaya Klara Brekke, featured in New World Order, Furtherfield Gallery (2017) touring to Aksioma and Drugo More 2018

Transmediale 2016: Necessary Conversations Off-the-Cloud


I arrived at the Transmediale festival late Friday afternoon, which was hosted as usual at Das Haus der Kulturen der Welt (The House of World Cultures) in Berlin. The area where the building is sited was destroyed during World War II, and then at the height of the Cold War, it was given as a present from the US government to the City of Berlin. As a venue for international encounters, the Congress Hall was designed as a symbol of ‘freedom’, and because of its special architectural shape the Berliners were quick to call the building “pregnant oyster” [1] The exterior was also the set for the science fiction action film Æon Flux in 2005. Both past references link well with this festival’s use of the building. I remember during my last visit, in 2010, standing outside the back of the building watching an Icebreaker cracking apart the thick ice in the river. The sound of the heavy ice in collision with the sturdy boat was loud and crisp. This sound has stayed with me so that whenever I hear a sound that is similar I’m immediately transported back to that point in time. Unfortunately, this time round there was no snow, instead the weather was wet, warm and slighty stormy.

Last year’s festival explored the marketing of big data in the age of social control. This year, the chosen format was entitled conversationpiece, with the aim of enabling a series of dialogues and participatory setups to talk about the most burning topics in post-digital culture today. To give it grounding and historical context the theme was pinned to the “backdrop of different processes of social transformation, 17th and 18th century European painters perfected the group portrait painting known as the “Conversation Piece” in which the everyday life of the aristocracy was depicted in ideal scenes of common activity.” In recent years the festival has scafolded its panels, workshops and keynotes to grand, central themes to guide its peers and visitors, along with a large-scale curated exhibition. If we view the four interconnected thematic streams- Anxious to Act, Anxious to Make, Anxious to Share and Anxious to Secure – we might guess that the festival curators are also anxious to save all the resources (and celebrations) for next year, which is after all, Transmediale’s 30th birthday.

So, I was curious to see how my brief time here would unfold…


This review is focused on the hybrid event Off-the-Cloud-Zone. It featured presentations, talks and workshops, starting at 11 am, going on until 8pm. Hardcore indeed. It demanded total dedication, which unfortunately I was not able to give. However, I did offer my attention to the rest of the proceedings from lunch time until the end. It was moderated by Panayotis Antoniadis, Daphne Dragona, James Stevens and included a variety of speakers such as: Roel Roscam Abbing, Ileana Apostol, Dennis de Bel, Federico Bonelli, James Bridle, Adam Burns, Lori Emerson, Sarah T Gold, Sarah Grant, Denis Rojo aka Jaromil, George Klissiaris, Evan Light, Ilias Marmaras, Monic Meisel, Jürgen Neumann, Radovan Misovic aka Rad0, Natacha Roussel, Andreas Unteidig, Danja Vasiliev, Christoph Wachter & Mathias Jud, and Stewart Ziff.

The Off-the-Cloud-Zone day event was a continuation of last year’s offline networks unite! panel and workshops. Which also originated from discussions on a mailing list called ‘off.networks’ with researchers, activists and artists working together around the idea of an offline network operating outside of the Internet. The talks concentrated on how over recent years there has been a growing scene of artists, hackers, and network practitioners, finding new ways to ask questions through their practices that offer alternatives in community networks, ad-hoc connectivity, and autonomous systems of sensing and data collecting.

Snowden Archive-in-a-Box.

Disillusionment with the Internet has spread widely since 2013, when Edward Snowden the US whistleblower leaked information on numerous global surveillance programs. Many of these programs are run by the NSA and Five Eyes with the cooperation of telecommunication companies and European governments raising big questions about privacy and exploitation of our online (interaction) data. This concern is not only in relation to spying corporations, dodgy regimes and black hat hackers, but also our governments. “The idea of privacy has been flipped on its head. People don’t have to disclose their own information voluntarily anymore; it’s being taken from them regardless of their wishes.” [2] (Nowak 2015)

“The NSA’s principal tool to exploit the data links is a project called MUSCULAR, operated jointly with the agency’s British counterpart, the Government Communications Headquarters . From undisclosed interception points, the NSA and the GCHQ are copying entire data flows across fiber-optic cables that carry information among the data centers of the Silicon Valley giants.” [3] (Gellman and Soltani, 2013)

The above slide is from an NSA presentation on “Google Cloud Exploitation” from its MUSCULAR program. The sketch shows where the “Public Internet” meets the internal “Google Cloud” where user data resides. [4]

A legitimate concern for anyone wishing to read the contents of the leaked Snowden files, is that they will be spied upon as they do so. Evan Light has been working on finding a way around this problem, and at the Off-the-Cloud-Zone day event he presented his project Snowden Archive-in-a-Box. A stand-alone wifi network and web server that permits you to research all files leaked by Edward Snowden and subsequently published by the media. The purpose of the portable archive is to provide end-users with a secure off-line method to use its database without the threat of surveillance. Light says, usually the wifi network is open, but users do have the option to make their own wifi passwords and also choose their encryption standard.

Snowden Archive-in-a-Box is based on the PirateBox, originally created by David Darts who made his in order to distribute teaching materials to students without the hassle of email. It is based on a RaspberryPi 2 mini-computer and the Raspbian operating system. All the software is open-source and its most basic setup can run on one RaspberryPi. In his talk Light said that a more elaborate version would use high-quality battery packs and this adds power for autonomy, along with the wifi sniffer that is running on a secondary RaspberryPi and a flat-screen for playing back IP traffic. If you’re interested in building your own private, pirate Archive-in-a-Box, visit Light’s web site for instructions on how to.

Snowden Archive-in-a-Box. Cambridge University’s museum piece installation. Evan Light.

Qaul.net and Can You Hear Me?

Christoph Wachter’s and Mathias Jud’s work, directly engages with refugees and asylum seeker’s social situations, policies, and the migrant crisis. They’ve worked together on participatory community projects since 2000 and have received many awards. For instance, take a look at their digital communications tool qaul.net which is designed to counteract communication blackouts. It has been used successfully in Egypt, Burma, and Tibet, and works as an alternative to already existing government and corporate controlled communication pathways. But, it also offers vital help when large power outages occur, especially in areas in the world suffering from natural disasters. The term qaul is Arabic and means ‘opinion, say, talk or word’. Qaul is pronounced like the English word ‘call’.

It creates a redundant, open communication code where wireless-enabled computers and mobile devices can directly initiate a fresh, unrestricted and spontaneous network. This includes the enabling of Chat, twitter functions and movie streaming, independent of Internet and cellular networks. It is also accessible to a growing Open Source Community who can modify it freely.

Wachter and Jud also discussed another project of theirs called “Can You Hear Me?”, a WLAN / WiFi mesh network with can antennas installed on the roofs of the Academy of Arts and the Swiss Embassy in Berlin, which was located in close proximity to NSA’s Secret Spy Hub. These makeshift antennas made of tin cans were obvious and visible for all to see. The Academy of Arts joined the project building a large antenna on the rooftop, situated exactly between the listening posts of the NSA and the GCHQ to enable people to directly address surveillance staff listening in. While installing the work they were observed in detail by a helicopter encircling overhead with a camera registering each and every move they made, and on the roof of the US Embassy, security officers patrolled.

“The antennas created an open and free Wi-Fi communication network in which anyone who wanted to would be able to participate using any Wi-Fi-enabled device without any hindrance, and be able to send messages to those listening on the frequencies that were being intercepted. Text messages, voice chat, file sharing — anything could be sent anonymously. And people did communicate. Over 15,000 messages were sent.” [5] (Jud 2015)

A the end of their presentation, they said that they will be implementing the same system at hotspots deployed in Greece by the end of the month. And I believe them. What I find refreshing with these two, is their can do attitude whilst dealing with political forces bigger than themselves. It also gives a positive message that anyone can get involved in these projects.


And then, it was the turn of the well known team at Dyne.org to discuss a project of theirs called Dowse, which is ‘The Privacy Hub for the Internet of Things’. They said (taking turns, there was about 5 of them) that the purpose of Dowse is to perceive and affect all devices in the local, networked sphere. As we push on into the age of the Internet of Things, in our homes everything will be linked up.

“Those bathroom scales and home thermostats already talk to our smartphones and in some cases think for themselves.” [6] (Nowak 2015)

As these ubiquitous computers communicate to each other even more, control over these multiple connections will be essential. We will need to know how to interact beyond the GUI interfaces and think about who has access to our private, common and public information. A whole load of extra information will be available without our consent.

Dowse was conceived in 2014 as a proof of concept white paper by Denis Rojo aka Jaromil. Early contributors to the white paper and its drafting process includes: Hellekin O. Wolf, Anatole Shaw, Juergen Neumann, Patrick R McDonald, Federico Bonelli, Julian Oliver, Henk Buursen, Tom Demeyer, Mieke van Heesewijk, Floris Kleemans and Rob van Kranenburg. I downloaded the white paper and is definitely worth reading.

The Dowse project aims to abide to the principles stated in the Critical Engineers Manifesto, (2011). Near the very end of the talk they announced to the audience an open call for artists and techies everywhere to get involved and jump into the project to see what it can do. This is a good idea. If there is no community to make or break platforms, hardware and software, then there is a limited dialogue around the possibilties of what a facility realistically might achieve. Not just that, they want artists to make art out of it. I know there are some pretty clever tech-minded geeks out there, who will in no doubt take on the challenge. However, once those who are not so literate in the medium are able to exploit the project, it will surely fly. It’s going to be interesting, because if you look at the 3rd point in the Critical Engineers Manifesto, it says “The Critical Engineer deconstructs and incites suspicion of rich user experiences.” I’m thinking, that this number 3 element needs to treated with caution. If they really wish to open it up to a diverse user base, to engage with its potentialities, creatively and practically; thus, allow new forms of social emancipation to evolve as ‘freedom with others’. There needs to be an active intent to avoid a glass ceiling based on technical know-how. It’s a promising project and I intend to explore it myself and see what it can do and will invite other people within Furtherfield’s own online, networks to join in and play, break, and create.

The Sarantaporo Project.

Our final entry is the Sarantaporo Project which is situated in the North of Greece. A village in the mountains just west of Mount Olympus in Central Greece close to Thessaloniki, Macedonia and Larisa. The country has been in recession for over 6 years now, and many communities have had to create alternative ways of working with each other in order to survive the crisis. Over this troubling period, new forms of grass-roots coexistence, solidarity and innovation have evolved. The Sarantaporo Project is an impressive example of how people can come together and experiment in imaginative ways and exploit physical and digital networks.

Even before the economic crisis the region was already hit by poverty, and with the added pressures of imposed Austerity measures, life got even tougher. All the young were leaving and then migrating to the cities or abroad. Before the project in Sarantaporo, there was no Internet nor digitally connected networks for local people to use. This situation contributed to the digital divide and made it difficult to work in a contemporary society, when so many others in the world have been using technology to support their civic, academic and business for so many years already.

“In Greece, where unemployment reaches 30% in all ages and genders, and among the youth overpasses 50%, immediate solution for the “social issue” is more than urgent.’ [7] (Marmaras).

Conclusion.“Besides maintaining the network in a DIWO (Do It With Others) manner, and creating an atmosphere of cooperation among far-flung communities that were previously strangers, the Sarantaporo network is incorporating different groups of people into the community, like Farmer’s Cooperatives and techies. It is also creating an intergenerational space for learning.” [9] (Bezdommy 2016)

To resolve this issue a group of friends decided to deal with this problem by setting up a community D.I.Y wireless network to provide free internet access to 15 villages in the municipality of Elassona. “Sarantaporo.gr is an open source wireless mesh networking system that relies greatly on voluntary work both for its development and maintenance. Some volunteers are involved in the project by simply installing an antenna on their roof. Others, more actively engaged with the project, are responsible for sustaining the network by hosting meetings and answering technical questions.” [8] (Kalessi 2014) The audience was presented with snippets from a film made by the filmmaking collective Personal Cinema, about the project. It was made so the story of Sarantaporo’s DIY wireless network gets a wider reach, and that others are also inspired to do similar projects themselves.

These projects are dedicated to creating socially grounded and engaged alternatives to the proprietorial, networked frameworks that currently dominate our communication behaviours. These proprietorial systems, whether they are digital or physical are untrustworthy, and control us in ways that reflect their top-down demands but not our common needs. This reflects a wider conversation about who owns our social contexts, our conversations, our fields of practice, the structures we use, the land, the cables, our history, and so on.

Looking at the state of the planet right now you’d be forgiven for betting on a future not far from the director Neill Blomkamp’s vision in the sci-fi movie Elysium where, in the year 2159, humanity is sharply divided between two classes of people: the ultra-rich whom live aboard a luxurious space station called Elysium, and the rest who live a hardscrabble existence in Earth’s ruins. However, in the Off-the-Cloud-Zone talks we encountered an ecology of strategies to protect our own indegenous cultures from the crush of neo-liberalism, we felt part of a grounded movement discovering new conversations and new methodologies that may provide some protection against future colonisation. Perhaps there is a chance, we can build and rebuild stronger relations with each other, beyond: privilege, nation, status, gender, class, race, religion, and career.

The festival this year was less structured and more nuanced than usual. It gave conversation a greater role and a deeper social context, and opened up the process for the many to connect with the ideas being explored. The whole affair seemed to be slowed down and less caught up in the hyper-macho trappings of accelerationism. It seemed less neurotic and spending less effort to impress. I’m sure, next year, on it’s 30th anniversary, all will be sharp and amazing. However, I liked this less glossy, more messy version of Transmediale and I hope it manages to impress the wrong people again, and again.


[1] The Site and its History .

[2] Peter Nowak Humans 3.0: The Upgrading of Our Species. The Lyons Press (6 Jan. 2015). P.132.

[3] NSA infiltrates links to Yahoo, Google data centers worldwide, Snowden documents say. Washington Post. By Barton Gellman and Ashkan Soltani October 30, 2013. http://wapo.st/1Ty1nTX

[4] File:NSA Muscular Google Cloud.jpgs. From Wikipedia, the free encyclopedia.

[5] Mathias Jud: Art that lets you talk back to NSA spies. Subtitles and Transcript. TED.com. September 2015. http://bit.ly/1UkiMPn

[6] Peter Nowak Humans 3.0: The Upgrading of Our Species. The Lyons Press (6 Jan. 2015). P.6.

[7] “Building Communities of Commons in Greece”, Ilias Marmaras. Personal Cinema.

[8] Theodora Kalessi. Sarantaporo.gr: Bridging the digital divide in rural Greece. August 11, 2014

[9] Bezdomny. Sarantaporo Residents Create Commons in Rural Greece Through a DIY Wireless Mesh Network. January 3, 2016.

Towards a Free/ Libre/ Open/ Source/ University

There is currently a significant amount of interest in the relationship between free and Open Source practices in art and the aim of this report is to map out some of these shifting relationships in contemporary models of education both online and offline. The recent expansion of so-called ‘free culture’ has contributed to placing the debate over authorship, ownership and licensing of the artwork at the centre of artistic production. Crucially, the transformation of art in the age of global culture and the consequent move from autonomous art objects into cultural artworks and services, has resulted in the emergence of three visible tendencies: 1) free/Open/Source software as artistic-pedagogical method, 2) the critical emancipation of the self-education movement and 3) the digitisation of art education practices into Open Source packages of cognitive labour.

1. Floss as artistic –pedagogical method
One possible way to navigate this complex ideological terrain is the conciliatory term free/libre/Open Source software (floss), seeing it as “part of an emerging transdisciplinary field that deals with different forms of openness.” [1] At the heart of the debate is the political distinction between the Free Software Foundation[2] and the Open Source Initiative.[3] The ‘copyleft’ attitude (free software movement) asserts four freedoms for software: free from restriction, free to share and copy, free to learn and adapt, free to work with others.[4] The Open Source definition,[5] on the other hand, in spite of apparent similarities, has developed into flexible arrangements such as the Creative Commons licenses[vi][6], some of which restrict these freedoms when applied to media/cultural works and publications, not allowing for derivative artwork or its commercial use under specific license combinations.[7]


SuperCollider and JACK control on Puredyne http://puredyne.org/index.html

A number of projects, such as the pure:dyne[8] – GNU/Linux operating system for live audio visual processing and teaching – are, however, fully identified with the principles of free software. They have emerged from artists’ collectives whose relationship to art education is informally associated with sharing spaces, the hacklabs and free media labs where they run workshops and introduce participants to the use of free digital art tools. [9] Their mode of production is centred on ‘live code’ and feature two essential characteristics: 1) collaborative- relying on large-scale public participation and 2) distributive- offering the tools and the process notes (notation) to empower the others to carry on the work on their own.[10] This philosophy implies that the artistic performance of the work is complemented by a set of pedagogical approaches associated with the enabling of production by others. [11]

Stackwalker by Simon Yuill, August 2008 to June 2010. http://www.stackwalker.org

2. Self-organised and self-managed art education
The movement for free education has gained greater relevance as a result of the global financial crisis and the battle for control of university fees.[12] In this context, art education has been developing into an artistic project while also providing an emancipatory movement reacting against dominant forms of institutionalised knowledge production. Within this movement, the role of free/open technology has been central in the mediation of self-education as a social movement.

On the one hand, artists –freelancers, sometimes temporarily/precariously plugged into educational institutions whilst working as teachers, others times as workshop facilitators in free access spaces– have opened up their classrooms to the environment of the read/write web, and with their students-collaborators, have produced and shared in wikis, blogs and Second Life, art and education resources that make an increasingly significant contribution to a larger body of knowledge that is the web. [13] Wikiversity is a model of this confluence of self-education movements and open online education.[14]

In parallel with the above-mentioned tendencies of online systems, numerous critical projects have appeared that are associated with the reclamation of space that occurs as artists have found themselves at the forefront of self-organised and self-managed self-education projects.[15] Some have happened side-by-side with the reclamation and occupation of spaces such as the Temporary School of Thought[16] and the Really Free School.[17] Part of these groups activity is the establishment of a free programme of workshops on topics that can range from free software tools to Ivan Illich and Deschooling Society.[18] Others that make opportunistic incursions into the artworld such as the Bruce High Quality Foundation University,[19] the Future Academy[20] or Unitednationsplaza,[21] are platforms for experimental art as research, investigating the production of knowledge that occurs when art education itself becomes artwork or exhibition.[22]

3. Open Source Repositories
While the debate on free education has been enjoying significant visibility, the Higher Education sector has also joined in. A few recent initiatives have supported universities of the arts developing virtual learning environments and providing access to open education resources (OERs). This is the case with the JISC Practising Open Education Project (2010-2011)[23] with six art, design and media departments in UK universities. A number of these OERs include art work (photographs, drawings and videos), but the majority are art theory, mostly research papers, dissertations and art education research documents produced by artists-teachers-researchers as part of their continuing professional development. These are distributed with Creative Commons licenses with varying degrees of freedom, but rarely have the ‘copyleft’ attitude that has been associated with the free software.

Such an enterprise can be interpreted in the light of current debates in the fields of immaterial labour and cognitive capitalism revealing that whilst (digital) art becomes postproduction, art education is being packaged into open resources that circulate as part of the capitalist system, and become central to the new eLearning/networked economies. In addition to filling a gap in subject-specific open resources, this raises the question: why is the free and the open so popular in contemporary art education? A cynical hypothesis is that art education, by declaring itself as a type of production of knowledge, attempts to gain a new legitimacy, in the bureaucratised global knowledge market. The other possibility is that in the face of such a doomed scenario, art education searches for new possibilities beyond pure commercialism, reclaiming access through “contingencies of opening and mobility of cognitive packages beyond confines of ownership.” [24]


1. Floss as artistic –pedagogical method

The Digital Artists Handbook
The digital handbook, published by the arts organisation folly and artists’ collective GOTO10 in 2008, aims to give artists information about the available tools and the practicalities related to Free/Libre Open Source Software and Content such as collaborative development and licenses.

This book edited by Aymeric Mansoux and Marloes de Valk in 2008 reflects critically on the growing relationship between Free Software ideology, open content and digital art. With contributions by: Fabianne Balvedi, Florian Cramer, Sher Doruff, Nancy Mauro Flude, Olga Goriunova, Dave Griffiths, Ross Harley, Martin Howse, Shahee Ilyas, Ricardo Lafuente, Ivan Monroy Lopez, Thor Magnusson, Alex McLean, Rob Myers, Alejandra Maria Perez Nuñez, Eleonora Oreggia, oRx-qX, Julien Ottavi, Michael van Schaik, Femke Snelting, Pedro Soler, Hans Christoph Steiner, Prodromos Tsiavos, Simon Yuill. Available both in print and as torrent download

Technology Will Save Us
The project by Daniel Hirschman & Bethany Koby is a haberdashery for technology and alternative education space dedicated to helping people to produce and not just consume technology.

Openlab Workshops was started by artist and educator Evan Raskob in mid-2009 to fulfil the need for practical education about digital art and technology. Floss workshops are developed and taught by working artists and media practitioners, giving participants direct access to practical experience.

GOTO10 is an artists’ collective that organises floss workshops on subjects such as Pure Data, Linux audio tools, physical computing, SuperCollider, puredyne, RFID, Audio Signal Processing, and other related areas of practice.

UpStage is an Open Source platform for cyberformance and education: remote performers combine images, animations, audio, web cams, text and drawing in real-time for an online audience. Initiated by the globally dispersed performance troupe Avatar Body Collision, it runs the annual Upstage festival, open to proposals.

2. Self-organised and self-managed art education

Really Free School
Free school based in a squatted London pub. “Amidst the rising fees and mounting pressure for ‘success’, we value knowledge in a different currency; one that everyone can afford to trade. In this school, skills are swapped and information shared, culture cannot be bought or sold. Here is an autonomous space to find each other, to gain momentum, to cross-pollinate ideas and actions.” (Communiqué #1)

Bruce High Quality Foundation University
A free university project set up by NY-based artists’ collective The Bruce High Quality Foundation. “We believe in the artistically educational possibilities of collaboration. Collaboration, as we mean it, means a group of concerned people come together to hash out ideas, try to figure out the world around them, and try to take some agency within its future. That’s the why and how of The Bruce High Quality Foundation. BHQFU is an attempt to extend the benefits of this collaborative model to a wider number of people.”

A temporary, experimental school in Berlin, initiated by Anton Vidokle following the cancellation of Manifesta 6 on Cyprus, in 2006. Developed in collaboration with Boris Groys, Liam Gillick, Hatasha Sadr Haghighian, Nikolaus Hirsch, Martha Rosler, Walid Raad, Jalal Toufic and Tirdad Zolghadr, the project travelled to Mexico City (2008) and, eventually, to New York City under the name Night School (2008-2009) at the New Museum. Its program was organized around a number of public seminars, most of which are now available in their entirety online.

FOSSter creative Learning
Lesson plans that can be used in the art classroom, developed by The FOSSter Creativity Team, a group of students of the University of the Arts (USA)

3. Open Source Repositories

University of the Arts institutional OER repository

University for the Creative Arts institutional OER repository

VADS (Visual Arts Data Service) A collection of over 100,000 art and design images that are freely available and copyright cleared for use in learning, teaching and research in the UK.

The Designing Britain project

OER Commons A repository of materials about teaching, technology, research in the emerging field of Open Education. Art materials at OER commons.


1 For a detailed introduction see Aymeric Mansoux and Marloes de Valk, 2008. “Preface.” In FLOSS+ART. Available at: http://flossart.randomlab.net/index.php

2 The Free Software Foundation was established in 1985 by Richard Stallman to support the free software movement. Both the GNU operating system and the GNU General Public License (GPL) are examples of this. http://www.fsf.org/

3 The Open Source Initiative was founded in1998 by Bruce Perens and Eric S. Raymond to promote the open source software and represents a corporate orientation that is at odds with the copyleft attitude advocated by the free software movement. http://www.opensource.org/

4 http://www.gnu.org/philosophy/free-sw.html

5 http://www.opensource.org/docs/osd

6 The creative commons licenses can range from Attribution CC BY (the most accommodating of the cc licenses offered) http://creativecommons.org/licenses/by/3.0/ to Attribution-NonCommercial-NoDerivs 3.0 Unported (CC BY-NC-ND 3.0) (the most restrictive of our six main licenses http://creativecommons.org/licenses/by/3.0/ See the six main licenses at the creative commons site: http://creativecommons.org/licenses/

7 See Richard Stallman Why Open Source misses the point of Free Software. http://www.gnu.org/philosophy/open-source-misses-the-point.html

8 http://puredyne.org/

9 Access Space setup by James Wallbank in Sheffield in 2000 using redundant technology and free software is the UK’s longest running free and open access media lab. http://access-space.lowtech.org For a more detailed account see Paula Roush, 2005. “Re-Programme. Time Space and Low Technology: The 5-Year Out-of-Date Trash Media Lab. Sheffield: Acess Space. Also online: http://projects.lowtech.org/re-programme/

10 For more information on working with others using free software see Simon Yuill, 2008, Collaborative development: theory, method and tools. Digital Artists Handbook http://www.digitalartistshandbook.org/node/9

11 These participatory and distributive formats are explained in Simon Yuill, 2008. All Problems of Notation Will be Solved by the Masses. Mute magazine. Available at: http://www.metamute.org/en/All-Problems-of-Notation-Will-be-Solved-by-the-Masses [Accessed March 30, 2011].

12 As documented in Edufactory, 2009. Towards a Global Autonomous University. New York: Autonomedia. http://www.edu-factory.org/wp/wp-content/uploads/2010/10/edufactory-book-en.pdf And discussed in the issue 14 of the Journal / e-flux (14), Theme: Education and Bologna. (2010) Available at: http://www.e-flux.com/journal/issue/14 [Accessed March 29, 2011].

13 Will Richardson, 2006. Blogs, Wikis, Podcasts, and Other Powerful Web Tools for Classrooms, Thousand Oaks: California: Corwin Press. Available at: http://www.corwinpress.com/booksProdDesc.nav?prodId=Book228840.

14 Norm Friesen, Janet Hopkins, 2008. Wikiversity; or education meets the free culture movement: An ethnographic investigation. First Monday, 13(10). Available at: http://www.uic.edu/htbin/cgiwrap/bin/ojs/index.php/fm/article/view/2234/2031 [Accessed March 27, 2011].

15 This “self-organized and self-managed self-education” is described as “a disposition towards production of alternative and emancipatory models of ‘authority-free’ education within complex and traumatic processes pertaining to cognitive capitalism and its transitional reconstruction.” in Miško Šuvaković, 2008, Epistemology Of Art. Belgrade: tkh-generator.net. Available at: http://www.tkh-generator.net/en/openedsource/misko-suvakovic-epistemology-of-art [Accessed November 8, 2010].

16 Paul Cox, 2009. Temporary School of Thought. Londonist. Available at: http://londonist.com/2009/01/temporary_school_of_thought.php [Accessed April 8, 2011].

17 http://reallyfreeschool.org/

18 Dougald Hine made a presentation on Ivan Illich and ‘Deschooling Society’ at the Temporary School of Thought blogged about it at http://schoolofeverything.com/blog/temporary-school-thought

19 http://bhqfu.org/Site/home.html

20 http://www.futureacademy.info/

21 http://www.unitednationsplaza.org/location/unitednationsplaza/

22 Anton Vidokle writing “From Exhibition to School: Notes from Unitednationsplaza,” distinguishes between curator-led exhibition models and artist-led education platforms, in Steven Madoff, ed., 2009, Art School (propositions for the 21st century), Cambridge: MIT.

23 The project’s objective is “to encourage engagement with openly accessible teaching and learning resources providing opportunities for widening participation in higher education. Through the processes of the project partners will collate and create, making openly accessible, and repurposable licensed resources available through institutional portals and the Jorum Open website.” http://www.adm.heacademy.ac.uk/projects/sector-projects/practicing-open-education-2013-developing-the-potential-of-open-educational-resources-in-art-design-and-media

24 Such processes of ‘democratisation’ of ‘access to knowledge’ in the context of cognitive capitalism are articulated in Miško Šuvaković, 2008, Epistemology Of Art. Belgrade: tkh-generator.net. Available at: http://www.tkh-generator.net/en/openedsource/misko-suvakovic-epistemology-of-art [Accessed November 8, 2010].

You can find paula’s original article on Collaboration and Freedom – The World of Free and Open Source Art http://p2pfoundation.net/World_of_Free_and_Open_Source_Art

This article is part of the Furtherfield collection commissioned by Arts Council England for Thinking Digital. 2011