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Clickmine by Sarah Friend : The Furtherfield NEoN co-commission

PLAY CLICKMINE.CLICK

Furtherfield is delighted to announce the selection of Sarah Friend’s Clickmine for a new co-commission with NEoN Digital Arts Festival. The work will be exhibited Thursday – Sunday 9-12 November at NEoN Digital Arts Festival in Dundee.

Clickmine is a hyperinflationary ERC-20 token that is minted by a clicking game. Clicking games, like cookie clicker and cow clicker, are the reductio ad absurdum of a ‘game’ (brutalist with a sense of humour). Clickmine moves similar mechanics onto the blockchain, in a hypercapitalist frenzy that makes the generation of useless wealth via clicking more literal than ever before.

The cryptocurrency ecosystem, (particularly the Ethereum network), has been overrun by the phenomena of token sales or ICOs (Initial Coin Offerings). The fervor to purchase ERC-20 tokens (a meta currency that exists on top of Ethereum itself) has reached such an intensity that it stalls the processing time of the network. This has already prompted the creation of satirical coins UselessToken and Ponzicoin.

Clickmine was proposed by Friend in response to The CryptoDetectorist – hoards, coins and trades call for proposals from Furtherfield and NEoN Digital Arts Festival. While archaeology has often understood cultures through excavations of hoards and coins, we asked, what will today’s digital currencies tell future archaeologists about the way we live and trade?

This commission forms part of Furtherfield’s ongoing investigations into the politics of the blockchain, smart contracts, and cryptocurrency systems and NEoN Digital Arts Festival 2017 programme using ‘media archaeology’ to uncover and reconsider the obsolete, persistent, and hidden material cultures of the technological age. It will be launched online and presented at NEoN Digital Arts Festival in Dundee Scotland November 2017 then at the Digital Futures programme at V&A Museum and MoneyLab both in London in Spring 2018.

About Sarah Friend

Friend is an artist and software engineer focused on the development of games, interactive experiences, and open source tools. Her work to-date has been concerned with the polar concerns of privacy and transparency, how to design ethical interfaces, and the political and environmental implications of technical systems.

She is currently working at a blockchain development studio on tools for accounting and analytics, while maintaining an art and game-making practice. Her work has recently been part of exhibitions at the British Public Library, The Center for Contemporary Art Tel Aviv, and Radical Networks, a conference in Brooklyn. She is a judge for Wordplay: the Festival of Writerly Games, exhibiting at Damage Camp, a games conference in Toronto, and presenting on the technical challenges of blockchain games at the Montreal International Games Showcase. Community organizations she is involved with include: Toronto Mesh, The Reported (a database of police-involved deaths in Canada), The Toronto Tool Library, and Dames Making Games.

Partners

Furtherfield
Through artworks, labs and debate around arts and technology, people from all walks of life explore today’s important questions. The urban green space of London’s Finsbury Park, where Furtherfield’s Gallery and Lab are located, is now a platform for fieldwork in human and machine imagination – addressing the value of public realm in our fast-changing, globally connected and uniquely superdiverse context. An international network of associates use artistic methods to interrogate emerging technologies to extend access and grasp their wider potential. In this way new cultural, social and economic value is developed in partnership with arts, research, business and public sectors.

NEoN
NEoN (North East of North) based in Dundee, Scotland aims to advance the understanding and accessibility of digital and technology driven art forms and to encourage high quality within the production of this medium. NEoN has organised 7 annual festivals to date including exhibitions, workshops, talks, conferences, live performances and public discussions. It is a platform to showcase national and international digital art forms. By bringing together emerging talent and well-established artists, NEoN aims to influence and reshape the genre. We are committed to helping our fabulous city of Dundee, well known for its digital culture and innovation, to become better connected through experiencing great art, networking and celebrating what our wee corner of Scotland has to offer in the field of digital arts.

State Machines: Art, Work and Identity in an Age of Planetary-Scale Computation
Focusing on how such technologies impact identity and citizenship, digital labour and finance, the project joins five experienced partners Aksioma (SI), Drugo More (HR),  Furtherfield (UK), Institute of Network Cultures (NL) and NeMe (CY) together with a range of artists, curators, theorists and audiences. State Machines insists on the need for new forms of expression and new artistic practices to address the most urgent questions of our time, and seeks to educate and empower the digital subjects of today to become active, engaged, and effective digital citizens of tomorrow.

V&A Digital Futures: Digital Futures
V&A Digital Futures: Digital Futures is a monthly meetup and open platform for displaying and discussing of work by professionals working with art, technology, design, science and beyond.  It is also a networking event, bringing together people from different backgrounds and disciplines with a view to generating future collaborations.

Creative Scotland
Creative Scotland is the public body that supports the arts, screen and creative industries across all parts of Scotland on behalf of everyone who lives, works or visits here. It enables people and organisations to work in and experience the arts, screen and creative industries in Scotland by helping others to develop great ideas and bring them to life. It distributes funding from the Scottish Government and The National Lottery.

This project has been funded with the support from the European Commission. This communication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.