F.A.T Lab at Transmediale.10
F.A.T Lab (Free Art and Technology Lab) were found causing trouble at the Transmediale.10 this year. Marcello Lussana and Gaia Novati were intrigued to find out what all the fuss was about - some observations and an interview.
activism, agency, collective, cyberculture, DIY, hacking, hactivism, interactive, Internet Art, interplay, intervention, satire, social, social games, street, Transgressive, urban
 HTML Color Codes
The Internet exhibition features a selection of internet based artwork that address the topic of digital color. The central question that the exhibition poses is whether or not artists working with the internet are in fact limited to a "ready-made" color palette, a premise that many artists working with film, photography, and mass produced, standardized paint sets have assumed.
abstract, aesthetic, archive, Code Art, curation, cyberculture, exhibition, Internet Art, media art
 Transmediale.10 - Futurity Now!
This year's edition of Transmediale explores the theme futurity now through connections between arts and technology. Marcello Lussana and Gaia Novati take us through some of the highlights of the exhibition, conference programme and satellite events.
article, conference, curation, cyberculture, digital, event, exhibition, festival, Locative Media, media art, networked, resource
 Digital Pioneers
At the V & A Museum, An overview of the first decades of the computer's history in art and design. including some of the earliest computer-generated works in the V&A's collections, many of which have never been exhibited in the UK before.
abstract, aesthetic, archive, Code Art, curation, digital, exhibition, institutions, media art, resource
 If not you not me
This essay accompanies If not you not me, an exhibition of networked performance art by Annie Abrahams. While social networking sites make us think of communication as clean and transparent, Abrahams creates an Internet of feeling - of agitation, collusion, ardour and apprehension.
collaboration, net art, networked, performance
 Mark Napier's Venus 2.0
Venus 2.0 consists of software written by the artist that collects images of the body parts of Pamela Anderson, an erotic icon of our time, from the hundreds of pictures of her available on the Internet and recreates a mobile, three-dimensional figure out of these flat, fragmentary pictures.
aesthetic, browser art, Code Art, conceptual, cyberculture, database, generative art, installation, interactive, Internet Art, media art, net art, networked, software art
 Representing Labor: Ten Thousand Cents and Amazon's Mechanical Turk
Madeleine offers here a review of Ten Thousand Cents, a project by artists Aaron Koblin and Takashi Kawashima. Although she acknowledges the beauty of the project Madeleine points to its conceptual ambivalence.
aesthetic, digital, distributed creativity, game culture, interactive, Internet Art, media art, media art ecologies, multi-user, networked, participation