Daniel Rourke reviews Jon Thomson and Alison Craighead's exhibition at the Carroll / Fletcher Gallery, London, UK. This is the first survey exhibition bringing together a range of new and recent works. Interested in how information about the world is filtered through the prism of the world wide web, and other forms of information technology, Thomson & Craighead play with this data to create poetic, compelling works that ask fundamental questions about what it is to be human.
Patrick Lichty in his essay explores the aestheticization of unmanned mobile devices more commonly known as drones. What emerges is a cultural landscape where a burgeoning remote air force polices the globe while the images generated by them elicit a perverse visual fascination amongst certain subcultures, whilst also being flown by techno-enthusiasts. What is developing is a complex set of relations that is abstracting power, interaction, and representation.
Mckenzie Wark kindly met with Brooklyn’s Montgomery Cantsin on the 16th of May, 2013, in Manhattan. The two spoke briefly about philosophy, history, science, and technology. Wark's new book Spectacle of Disintegration was recently published by Verso. Wark is originally from Australia but now based in New York.
Rob Myers takes us on a short historical journey of Glitch as an aesthetic signifier of technological presence that dates back at least to the 1980s. Referencing the Vaught-Kampf machine in Blade Runner (1982), the titular character in Max Headroom (1985). And how the use of Glitch as an artistic aesthetic in itself has accelerated with the democratization of new technologies.
An appreciation of David Daniels, the great shape-poet, who died in May 2008. one of those figures who straddles the divide between digital and pre-digital art and literature. His art is about liberation, uninhibited outpouring, spontaneity and fun. Co-published by Furtherfield and The Hyperliterature Exchange.
In Part Four of his series on classic Videogames and their appropriation into contemporary art. Mathias Jansson explores Pac-Man, with a selection of examples of how the game has impacted artists' work and contemporary art culture.
The New Aesthetic is a new art meme, originally defined by James Bridle as a method of collecting materials which point towards an infatuation with the agency of computing. Although it has existed in it's current form since last year, it's sudden emergence has set off plenty of scholars, writers and artists into profuse flusters. But here's the question - can the new aesthetic be more than a meme? More to the point, does it want to be? Is it capable of a direction?
From Vooks to ebooks, from the iPad to the Google settlement, and from print-on-demand to new styles of writing, Edward Picot attempts to analyse the effects of the digital revolution on the publishing industry, and to make some educated guesses about how things may develop in the next few years.
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