By Marc Garrett Marc Garrett is co-director and co-founder with artist Ruth Catlow of Furtherfield....
We produce a mass of data about our personal successes and failures, dysfunctions and interactions, for perpetual digital harvest
Through our interactions with digital devices and systems us humans are now a diverse resource to other humans and machines. And we are changing in accordance with the processes and demands of contemporary, technological market systems, designed to extract as much data from us as possible. In his recent article Our minds can be hijacked, Paul Lewis of the Guardian revealed that those in the know, those who helped to create Google, Twitter and Facebook, are now disconnecting themselves from the Internet as, like millions of people in the world, they are feeling the effects of addiction to social networking platforms, and fear its wider consequences to society.
The hazards of this kind of tech-contagion have been the staple food of sci-fi for decades – a mysterious woman shares a strange but simple VR game in the 1991 episode of Next Generation Star Trek, The Game. It spreads like wildfire, taken up with enthusiasm by the crew, only later revealed to be a brainwashing tool invented by an alien captain to seize control of first the ship, and then all of Starfleet. Let’s look at ourselves for a moment – if we can tear our gaze away from our screens. How has our public behaviour changed – on the streets, on public transport, in buildings and parks? Our attention transfixed by our devices, online via our phones and tablets – bumping into each other, and even walking into the road endangering their own and others’ lives.
The Game (Star Trek: The Next Generation). October 28, 1991.
Internet addiction is the perfect child trap
Professor of psychology Jean M. Twenge studies post-millennials and argues that a whole younger generation in the US, would rather stay in doors than going out and partying. Even though they are generally safer from material harm they are on the brink of a mass mental-health crisis. She says this dramatic shift in social behavior emerged at exactly the moment when the proportion of Americans who owned a smartphone surpassed 50 percent. Twenge has termed those born between 1995 and 2012, as generation iGen. With no memory of a time before the Internet, they grew up constantly using smartphones and having Instagram accounts. In her article Have Smartphones Destroyed a Generation? Twenge writes “Rates of teen depression and suicide have skyrocketed since 2011. It’s not an exaggeration to describe iGen as being on the brink of the worst mental-health crisis in decades. Much of this deterioration can be traced to their phones.”
From the #addictsnow Twitter commission by Charlotte Webb and Conor Rigby, 2017
Like cows nonchalantly munching at the metaphorical graze
We offer three features as part of Furtherfield’s 2017 Autumn editorial theme of digital addiction, in parallel with the exhibition Are We All Addicts Now? at the Furtherfield Gallery, until 12th November 2017. Artist Katriona Beales has developed the exhibition and events programme in collaboration with artist-curator Fiona MacDonald: Feral Practice, clinical psychiatrist Dr Henrietta Bowden-Jones, and curator Vanessa Bartlett. She explores the seductive qualities, and the effects of our everyday digital experiences. Beales suggests that in succumbing to on-line behavioural norms we emerge as ‘perfect capitalist subjects’ informing new designs, driving endless circulation, and the monetisation of our every swipe, click and tap.
Firstly we present this interview with Katriona Beales* from the new book Digital Dependence (eds Vanessa Bartlett and Henrietta Bowden-Jones, 2017) in which she discusses her work and her research into the psychology of variable reward, “one of the most powerful tools that companies use to hook users… levels of dopamine surge when the brain is expecting a reward. Introducing variability multiplies the effect” and creates a frenzied hunting state of being.
Pioneer of networked performance art, Annie Abrahams, creates ‘situations’ on the Internet that “reveal messy and sloppy sides of human behaviour” in order to awaken us to the reality of our networked condition. In this interview, Abrahams reflects on the limits and potentials of art and human agency in the context of increased global automation.
Finally a delicious prose-poem-hex from artist and poet Francesca da Rimini (aka doll yoko, GashGirl, liquid_nation, Fury) who traces a timeline of network seduction, imaginative production and addictive spaces from early Muds and Moos.
“once upon a time . . .
or . . .
in the beginning . . .
the islands in the net were fewer, but people and platforms enough
for telepathy far-sight spooky entanglement
seduction of, and over, command line interfaces
it felt lawless
And a final recommendation – The Glass Room, curated by Tactical Tech
Tactical Tech are in London until November 12 with The Glass Room, exhibition and events programme. A fake Apple Store at 69-71 Charing Cross Road, operates as a Trojan horse for radical art about the politics of data and offers an insight into the many ways in which we are seduced into surrendering our data. “At the Data Detox Bar, our trained Ingeniuses are on hand to reveal the intimate details of your current ‘data bloat’; who capitalises on it; and the simple steps to a lighter data count.”
*This interview is published with permission from the publishers of the book Digital Dependence edited by Vanessa Bartlett and Henrietta Bowden-Jones, available to purchase from the LUP website here.
The interview is taken from the recently published book Are We All Addicts Now? Digital Dependence edited by Vanessa Bartlett and Henrietta Bowden-Jones, Liverpool University Press, 2017, and published with permission from the publisher. Available from the LUP website here – the interview is published in parallel with the exhibition Are We All Addicts Now? at the Furtherfield Gallery, London 16 September – 12 November 2017.
Ruth Catlow: In your exhibition Are We All Addicts Now? That opens at Furtherfield, Autumn 2017. You will be presenting a number of works and installations made in response to your research into online addictions. What prompted your interest in this matter?
Katriona Beales: I have insomnia on and off — like a lot of precarious workers. And to deal with being awake for long-stretches at night I go online, parse hundreds of hyperlinks, images, videos. It’s like an out of body experience: I detach, temporarily, from anxieties, pressure, claustrophobia via total preoccupation. Reflecting on these experiences caused me to question whether there was something inherently ‘addictive’ about the conditions of the digital. My research has developed to look at the burgeoning field of neuromarketing and how much online content is ‘designed for addiction’ (to borrow the title of Natasha Dow Schüll’s scorching analysis of machine gambling in Las Vegas).1 Gamification strategies and various psychological techniques such as variable reward (originally employed in the casino) are now utilised to mass effect on social media platforms, search engines, email accounts, and news sites.
RC: Can you give us an example of digital content, an interface or a device that you personally experience as addictive?
KB: I find the infinite scroll function on sites like Instagram and Twitter very compulsive. It removes the natural breaks that are built into technologies like the book, with chapters starting and ending. Then again, I used to be a compulsive reader and now I am a compulsive scroller… But I keep circling back round to think about the specific qualities of the conditions of the digital. The infinite, hyperlinked and networked nature of online content means scrolling, scrolling, scrolling never needs to end. There is also a correlation between these repetitive physical actions and meditative type states.
RC: Yes, this connects with theories of flow employed in game design. The idea is to design activities that produce the fulfilling feelings of focus, and to minimise a questioning of the context or frame of play. And there is very little critical discussion in mainstream culture about the gamification of everything, which replaces individual agency with a kind of soft coercion. It’s problematic because the less we notice how our attention and experiences are being harnessed by external forces (commercial or state based), the harder it is to connect and collaborate with others outside the given frames.
KB: Totally. I like your phrase ‘soft coercion’ because I think that sums up nicely what I’ve found troubling. Take this quote from Nir Eyal: “Variable schedules of reward are one of the most powerful tools that companies use to hook users… levels of dopamine surge when the brain is expecting a reward. Introducing variability multiplies the effect, creating a frenzied hunting state… When Barbra lands on Pinterest, not only does she see the image she intended to find, but she’s also served a multitude of other glittering objects… Before she knows it, she’s spent 45 minutes scrolling.”2
RC: We initially had reservations about applying the concept of addiction to internet usage, partly because the addiction label is usually used to attach blame to individuals. However, after conversation it became clear that you are exploring a political question. Why is the concept of addiction important to you?
KB: Too much discussion about addiction is focused on the responsibility of people to help themselves. The fact that many can’t is often seen as a kind of moral failure. There’s also the disputed status of internet addiction in itself as documented by Mark D. Griffiths and his colleagues in their contribution to this book. We can’t pretend that there aren’t lots of people out there experiencing unhealthy and compulsive relationships to their technologies. But what kind of language is most appropriate to define this? What I am interested in is the phenomenon of what could be understood as addictive behaviours (including my own) being normalised in relation to digital devices. Kazys Varnelis 3 describes network culture as demanding connectedness, with power concentrated in nodes of hyper-connectivity. The more views, the more likes, the more power is accrued. Addictive behaviour is both normalised and valorised in late capitalism as it is associated with the public performance of productivity. Whilst these actions appear to be the choice of individuals, how much is due to the influence of mechanisms and systems of control? Ultimately, I am interested in the idea of the addict as a perfect capitalist subject. However, can we/I be both active-users and critical participants? I am concerned about how many of these platforms function as closed systems in which we contribute (without remuneration) our creative and emotional labour and yet can’t shape the conditions in which it is displayed, performed and monetised.
RC: You have collaborated with scientists as well as other artists and curators. How has this worked and what have these collaborations produced?
KB: The space of art offers an opportunity to tap into diverse fields of research, as a kind of (un)informed amateur. I find a Rancièrian strategy of ‘deliberate ignorance’ liberating. As an artist, I find myself in a position where I can turn my lack ofspecialist knowledge in fields like neuroscience into a kind of asset. I’m not answerable to a canon so can make unorthodox connections. In 2012, I started a conversation with clinical psychiatrist Dr Henrietta Bowden-Jones. Henrietta is fascinating as she started the first NHS clinic for problem online gambling and is now one of the leading experts in the field of online behavioural addictions. My collaboration with Henrietta has flourished, I think, because there is a recognition that there is a mutual benefit from the conversation but not an ownership or entitlement to each other’s outcomes.
RC: How does your work deal with the relation between physical and virtual presence?
KB: I am a tactile person, the sort who goes into a shop and strokes things with their face. I am fascinated by how digital devices act as portals into virtual worlds but often their own physicality isn’t dwelt on. Yet these devices connect us in a very tangible way to a globalised workforce and unethical labour practices. My iPhone has parts in it that were constructed by hand in an environment that resembles the Victorian workhouse more than the shiny aesthetics of the Apple store. These deeply dystopian factories create objects that seem so sleek, so smooth, so modern, as if they’ve arrived whole from outer-space. But they were created by workers who do compulsory over-time, sleep in triple bunk beds in small dorm rooms and aren’t even allowed to kill themselves. (I’m specifically referencing the suicide prevention netting that Foxconn put up around their buildings after a spate of mass suicides.)4 I’m emphasising physicality to connect my body lying in my bed to the body of someone bent over a production line; it is far too easy to dismiss the impact of our insatiable appetite for electronic goods.
RC: Your exhibition at Furtherfield is to be sited in the heart of a public park. How are you thinking about the relationship of digital devices to the natural environment?
KB: I continue using my smartphone when I step inside the park gates, in a continuum of ongoing augmented experiences where my physical environments are overlaid with digital content. The park acts as a fulcrum for changing understandings of leisure as labour, labour as leisure, and is the perfect site for encouraging reflection on this relationship. As part of this, Fiona MacDonald, who has been working with me on Are We All Addicts Now? as both a curator and an artist, is developing a mycorrhizal meditation piece, looking at network culture from an organic non-human perspective.
RC: I’d like to end with a description of some of the artworks and installations you are making, the materials you are using, and, in the context of the un-ideal strategies used by designers of mobile interfaces, what condition do you aspire to cultivate in visitors to your exhibition?
KB: I’m making a sunken plunge pool of a networked nest-bed, with glowing screens on which moths flutter embedded in glass orbs. Bed hangings embroidered with dichroic screens stripped from smartphones shimmer overhead, iridescent in the reflected light. I’m trying to communicate how seductive I find the screen in that dark, warm space – in those moments when I am more intimate with my device than my partner. There will be some participatory sculptures referencing pachinko and prayer beads, rhythmic movement, trance-like repetition, lulled into endless hypermobility in the closed systems of ‘communicative capitalism’.5 I’m also working on some moving image works in which makeup is used as a tool to undermine eye tracking software, which I am hoping will incorporate some specialist hardware generating a live-feed of eye-tracking data from audience members. A series of table-top glass sculptures and embedded screens will explore interfaces that are ‘designed for addiction’ and the way notifications, for instance, are neuromarketing strategies seeking to ‘awaken stress — the mother of all emotions.’6 I’d like the audience to share in my disquiet, and hopefully leave encouraged to engage more critically with shaping their online worlds.
By A Abrahams Annie Abrahams has an art practice that meanders between research and performance....
Ruth Catlow and Marc Garrett of Furtherfield interview artist Annie Abrahams
In her work, using video, performance and the Internet, Annie Abrahams questions the possibilities and the limits of communication, specifically its modes under networked conditions. A highly regarded pioneer of networked performance art, Abrahams brings her academic training in both biology and fine arts to develop what she calls an aesthetics of trust and attention. She creates situations that “reveal messy and sloppy sides of human behaviour” making that reality of exchanges available for reflection. We first worked with Abrahams in her exhibition ‘If not you not me’ in 2010 and then as part of a group show ‘Being Social’ 2012. In this interview we ask her to reflect on the limits and potentials of art and human agency in the context of increased global automation.
Catlow & Garrett: While predicated on the idea of connectedness, the global social media platforms are designed to profit the companies who create them and to keep billions of us in a state of trance-like immersion which has in turn been shown to cause many of us to feel more isolated. At Furtherfield we have always worked to grow more communal and collaborative contexts for artistic production. What does your current thinking – through your work on Participative Ethology in Artificial Environments: ethnological approaches to Agency Art – reveal for the potential of genuine, participatory networking environments?
Annie Abrahams: Participative Ethology in Artificial Environments: ethnological approaches to Agency Art sounds nice, but it needs a question mark at the end. It’s an interrogation. In times when our technological environment uses all kinds of behavioural techniques to make us uncritical users of their interfaces, it’s important to become aware of our behaviour, to test and experiment with it. My artistic work is based on doing that, but I always had great difficulties explaining it to art institutions etc.
A discussion I had with my friend Cor whom I studied biology with in the seventies, helped me find this latest description. I told her, that I think about my work as having human behaviour as its main aesthetic component and why I call it, silently, “behavioural art”. I compare what I do now to what I did when I studied biology. In both cases I observe behaviour in constrained situations. The monkeys, that were the study objects “became” humans and the cage the Internet.
Because the behavioural science of the late seventies didn’t suit me very well – using Skinner boxes operating on conditioning techniques and the related sociobiology, with a link to eugenics – it has become impossible to use this historically contaminated term. The wish to control, mold nature, and humans wasn’t mine. “Behavioural” was and still is a “stained” word for me. But even so, I do study behaviour and create constrained situations. I ask people to perform in a frame, they are framed in an apparatus, which is more or less perfect – the Internet provokes, lags, bugs, glitches, the computer is old or new, fast or slow, the interface determines how the performers can interact or not, the domestic situation interferes with noise and cats wanting to join in. There is a protocol/a script/a scenario but no rehearsal, just some technical tests. My approach is more phenomenological than scientific, I don’t measure anything. It’s up to the performers to explore their own behaviour, to reflect on it and to learn together what it means to be connected.
I told Cor, my annoyance with the tendency of art institutions to categorise art. Video art, poetry, contemporary art, literature, dance, painting, music and media art, computer art, code art, … It’s so impractical and superficial and it always takes a technology or a medium as its anchor point. It doesn’t say anything about what it makes possible, about what we can experience through it. Maybe that’s why I started to use the word performance, and performance art more and more. It’s a cross-discipline word. It’s multi purpose, but also a bit empty, I must admit.
“Agency Art is art that makes it clear to the receiver via his or her body what is at stake, where opportunities for action lie, and which virtual behaviours he or she can actualize. It demonstrates how choices work.” Arjen Mulder, The Beauty of Agency Art, 2012.
In his article The Beauty of Agency Art, Arjen Mulder uses the concept Agency Art to indicate interactivity as the important component of an art work. It is an interesting attempt to develop a discourse for technology/media art in relation to the contemporary art discourse. He embeds his ideas in history and goes back to thinkers such as: Shannon, Wiener, MacKay, McLuhan, Cassirer, Langer, Gell, Latour, Heidegger, Derrida, Badiou, Rancière, Danto, Whitehead, Steiner, Rolnik and more. I like the concept because it determines art that has behavioural choices and gestures as its centre. Its meaning is the acts that are made possible. What is also important in Mulder’s reasoning, is the concept of “virtual feeling”, introduced by the philosopher Susanne K. Langer in her groundbreaking book Feeling and Form (1953). Langer explains how each individual art medium evokes, manipulates and investigates “virtual feelings” in its own way.
“A painting calls forth virtual depth with lines and colours; a sculpture constructs a virtual volume around itself; a novel constitutes virtual memory, tracked through virtual time. Dance follows virtual forces of attraction and repulsion. All the experiences that are part of this “feeling” are spaces of possibility, virtual feelings waiting for actualization; their nature, allurements and dangers must be studied, and art is where this investigation takes place” Arjen Mulder, The Beauty of Agency Art, 2012.
This is how to think of behaviour as an aesthetic force, I told Cor. This is a concept that I can use to talk about what is important to me. For me, the words are empowering and stimulating, pointing to Butler, ANT theory and Karen Barad, I cannot and won’t leave them behind me.
collectively made – refusing hierarchy- a knitting together of artists and performers in the moment of the event – erasure of the artistic ego – practice – changing rules – choices – connecting – accepting the unexpected – responsive – shared – collaboratively authored – open to all – working with temporal behavioural phenomena – healing – enactment – improvised – including environmental conditions – attentional strategies – instructions – protocols – apparatus – meeting – embracing the ordinary – rehearsing alternatives – re-hijacking therapy – exercising our relations to others – our social (in)capacities – exploring rituals – being together – participatory – concerns individuals and politics
These are keywords found while researching work (from fine art, dance, theater, music, performance, digital art to electronic poetry) I could consider being Agency Art : Deufert&Plischke’s work, LaBeouf, Rönkkö & Turner’s HEWILLNOTDIVIDE.US, Building Conversation by Lotte van den Berg, Deep listening by Pauline Oliveros, Poietic Generator by Olivier Auber, Lingua Ignota by Samantha Gorman and Walking Practices by Lenke Kastelein.
Using Agency Art also means being able to make cross sections through disciplines and to open up closed domains of practicing. And that is the moment in our conversation where Cor, who has also a degree in philosophy said : “It’s easy, call your work participative ethology in artificial environments.” I am still pondering and that’s why there has to be a question mark. There always have to be question marks.
#PEAE = #Participative #ethology in #artificial environments #ethnological approach #AgencyArt?
‘Angry Women’ by Annie Abrahams, 2011. (From photograph by Michael Szpakowski).
C&G: Katriona Beales drew our attention to the Kazys Varnelis’ essay in the Dispersion catalogue (ICA 2008) which talks about the concentration of power in nodes of connectedness. She says “So even if I write a response to Donald Trump’s tweet saying “I hope you’re impeached”, for example, I add to his power, just through the interaction. I end up contributing to his power base even though I explicitly disagree” This effectively rewards, with attention, those who inspire intense outrage, fury and derision. Interfaces play a crucial role in your network performances and deliberately prompt very different kinds of behaviour – we’re thinking in particular of Angry Women. What kinds of behaviours and responses does your work inspire?
AA: I agree the concentration of power in nodes of connectedness is disturbing and confusing. It puts us in a double bind situation, becoming petrified, unable to act or to flee because we can not choose. I think this might be true when we consider our role in big networks, but it is definitely different when we talk about smaller networks. There it matters what we say and especially how we say it. A big part of my work is to create situations / interfaces / performances that permit us to experiment and train our (un)capacities to do so in networked environments. Participating in one of my performances means taking risks – nothing is rehearsed, means accepting you can’t control everything, it means committing to continue even if all seems to go wrong, to be attentive to the others around you with whom you share the performance space, with whom you are co-responsible for the shared moment in time.
From the people watching I ask that they are aware of what is at stake in a performance. That they watch it not with a connoisseurs regard, but that they see it as an aesthetic experiment in which behaviour is the main aspect / asset. If they become sensitive they have access to a very intimate and fragile aspect of our being, to something we absolutely need to discover further if we want to escape an allover binary future.
For myself I analyse the “concentration of power in nodes” phenomenon as the result of something you could call a lack of res-ponsability in our online affect management. When you are always scrolling you are unaware of the reaction you provoke, you are not awaiting a reply, but already on the next, next, next photo or short text. There is very little interactivity, and even less exchange. We act without caring for what our words, actions, and ideas bring forth. We might not be aware but our words, actions, and ideas live beyond us, they do intra-act with the actual situation. They are things acting in a world. (**)
** I have been reading texts on intra activity, a neologism introduced by the physicist, and feminist theorist Karen Barad. It’s difficult stuff. This video (Written & Created by: Stacey Kerr, Erin Adams, & Beth Pittard) gives easy access to one of her most important points.
Yes, it is now totally normal to refer to “people” as “consumers”, every organisation an “enterprise”, which in turn leads to proposals for the nation-as-a-service, populated and run in the interest of private enterprise as offered by the e-stonia bitnation project.
By accepting the impoverishment of experience and reduction in agency implied by this label we can forget about ourselves as “actors” in the world, and become the cattle of the few. The only agency we are offered is as a responsible consumer (in which our powers are reduced to a binary option to buy or not). This is the new democracy.
In the UK these days, art audiences are often described as “consumers”. How else in your view might we conceive of “audiences”. What agency might we wish for them. And what part might our relationship with devices and digital networks play in this new description?
AA: We are not yet used to machines reacting to and using affects, tapping into our endocrine system. Articles like “Our minds can be hijacked’: the tech insiders who fear a smartphone dystopia” make us more and more aware of how we are manipulated and distracted, how our attention is designed, guided, influenced, used. But a lot of it is still hidden and because it’s so rewarding and because we “need” the attention we continue to click and vote. It is possible to create environments where people can slow down and have more subtle, nuanced agency, where they can participate and become aware and reflect on of their own behaviour. DIWO projects for instance have that power. People, especially art lovers, can be challenged to engage with others in interesting actions and conversations.
With Daniel Pinheiro and Lisa Parra in Distant Feeling(s) we invited the audience to join us in an experiment where we share an interface, normally used for online conferencing, with our eyes closed and no talking allowed. It led to very diverse observations shared via social media and email exchanges: liminal space – pure motion – an intimate regard – a field of light – dissolved, destabilized – an altered state – a telematic embrace – a silent small reprieve – hanging out with friends – machines conversing across the network only when the noisy humans finally shut up – an organic acceptance of silence?
Keywords from the reactions : http://bram.org/distantF/
Distant FeelingS #3 | VisionS in the Nunnery – Oct5-Dec18 2016
C&G: Unlike technologies and forms of production that work in the area of speculative realism, automation and AI, you still place humans and human relations at the centre, how do you view the current moves to shift agency away from humans into these ranges of techno-social systems?
AA: I am particularly intrigued and troubled by what is called deep learning. The algorithms produced by the machines themselves have a big influence in and, we must be honest, potential for for instance the health care business. They also determine on what moment of the day, depending on your mood you will see which advertisement on your device. As explained in The Dark Secret at the Heart of AInobody can really understand how these applets produce their outcome – not even the programmers who build them.
For me this is problematic. Algorithms cannot invent what didn’t exist before and so they tend to reproduce / to select more of the same / to reinforce the existent. (see deep dream images) Moreover a lot of deep learning is based on the algorithm learning to produce a desired outcome.
As the machines are also designed to make us ready for their coercion, we are already subconsciously, intuitively adapting to these black box processes. We need to try to understand how these processes influence us, not because they are necessarily bad, but because our interests might not always coincide, we might want to differ. We don’t all have to learn programming the machines. That has become far too complicated and specialist and maybe not the best route to take. But we could engage in projects who try to find out how to influence machine behaviour, how to keep some agency. Maybe by introducing noise and entropy into the processing, so, together with the machines we can continue to cherish difference and diversity.
C&G: This question connects with the previous one. How do you see the role of artists in finding ways to negotiate a healthy relationship between artistic agency and capital-driven-machine worlds?
AA: This is a very difficult question to which every artist has to formulate her own answer. But it for sure passes by trying to open up spaces and discussions with people who have other opinions than yours, to going beyond safety-zones, to finding ways to communicate with and about hatred, angst and love.
This editorial series, takes digital addiction as its theme, and sits alongside theAre We All Addicts Now? exhibition, book, symposium and event series, we are hosting at Furtherfield. Are We All Addicts Now? Is an artist research project led by Katriona Beales and has been developed in collaboration with artist-curator Fiona MacDonald: Feral Practice, clinical psychiatrist Dr Henrietta Bowden-Jones, and curator Vanessa Bartlett. It looks at the application and impacts of many different research findings in the creation of digital interfaces, devices and experiences under the conditions of Neoliberalism.
By Francesca da Rimini Francesca da Rimini (aka doll yoko, GashGirl, liquid_nation, Fury) is an interdisciplinary...
‘We had a dream last night, we had the same dream’1
I’m looking for a new love, a mouth that promises . . .
once upon a time . . .
or . . .
in the beginning . . .
the islands in the net were fewer, but people and platforms enough
for telepathy far-sight spooky entanglement
seduction of, and over, command line interfaces
it felt lawless
wandering into the maw of the feast
in the realm of the Puppet Mistress, 1995
speech acts, sex acts, strange pacts
squirreled away in buffer logs and pasted Pine trails
weaving 1001 nights of Puppet Mistress tales
never on the down-low
was this most splendid DIWO
always, all ways
read write execute
reeds rites hexecutes
I was Alice clasping the little bottle labeled ‘DRINK ME’
becoming-Sufi, heady with some love-like like love emotions
juiced up jouissance
psi psi psi ψ ψ ψ
seeking the difference/s
between a suspected false binary
Virtual — Real — Life
worker queens snorting lines of flight
‘IRL’ (‘in real life’) prefaced conversations
whereas no-one said ‘IVL’
VL was the norm
so no need for a distinguishing preposition
whereas you needed to go somewhere, in, purposefully,
to get (back) to real life
Back to life, back to reality Back to the here and now yeah . . . Back to life, back to the present time, Back from a fantasy Soul II Soul 1989
I ask Monstrous_Gorgeous (aka t0xic_honey @Lambda) to trawl through my stash of Moologs and MOOmails from my Lambda life, to search for signs of digital affliction. t0x’s forensic gaze (who eirself had been a keen Lambda queercoder back in the day) might be illuminating. GashGirl and her morphs(GenderFuckMeBaby, Madame_de_Clairwill, doll yoko, Rent_Boy, et al) had run amok and amongst simultaneous games, switching genders, personae and communicative registers as easily as children playing ‘let’s pretend‘. The best game was that between Puppet Mistress and her Puppet (aka YourPuppet). Today the language seems quaint, The Difference Engine meets The Pearl, steamy stream punk. All bonnets, bronze and tiny buttons.
It’s a sky-blue sky.
Satellites are out tonight. Let X=X. Laurie Anderson 1982
or VL = zero?
with RL the one of ones, the one and all,
the only one (of all possible lives)
I think not!
t0x phones me, recounting episodes that I cannot recall, but which are so in-character I have for sure they happened. Like when I punished My Puppet severely for daring to speak with t0x about her in-MOO peep show. Now we can laugh about it, now that the field lies fallow, but at the time I was furious. Living at (on? in?) LambdaMOO did not diminish affect or emotion, but rather it intensified thought, sensation, desire, need.
can we call this addiction?
I chatted this week with Jon Marshall, my anthropologist friend and author of Living on Cybermind (an ethnography of a mailing list), about how it felt more like a habit than an addiction. He talks about personally accumulated habits and socially accumulated habits. Humans are constructed of habits, including the habits that you build up around internet use. We recall the ‘Rape in Cyberspace‘ event at LambdaMOO; ‘that story becomes a myth that guides behaviour’, suggests Jon. My habit would not have led to such intense encounters, if all of us lot had not been sharing a gravitational pull to the glimmering galaxies of spiralspace. My twin talks about habit lying at the junction of nature and nurture, opening up another line for future investigation. Never enough time. Instead I loaf around on Netflix with Terrace House: Boys & Girls in the City.
for me the habit of MOO (Mu) was quickly formed,
and devastating to desert
Ripping through a damaged heart
in the best of daze
circa 1992 93 94 95 96
I didn’t leave home
a charming house with a white peach tree, goblin hut
and a dial-up 14,400 modem usurping landline’s phone functionality
for years I burrowed in through a borrowed log-in
J (aka connie_spiros @Lambda) pounds on front door to kick me off
later I jumped onto a free account offered by community provider apana
through its tiny sibling sysx (thank you Scott and Jason)
part of a tribe meshwork of cool sysops animating .net
motivated by the conviction of net access for all
excess for real
S (aka Quark @Lambda) told me how depressing it was to leave home at 7.30am seeing me already jacked in, and to find me still in pajamas at dinner time, a sure sign that I hadn’t stepped away from the computer all day.
frequently he’d say ‘What’s wrong with this picture?’
5 words yanking me from my fugue
to discover myself pretzeled around the machine
in a position so unnatural it had become natural
to a life lived more and more in a VL that had become my RL
there was a vastness to the generative affective experiences
it felt unstoppable
on par with the most exhilarating love affairs
continual platform jumping
(don’t mind the gaps)
with unseen but deeply imagined companions
haunting me from nautical twilight to nautical twilight
The only platform that came close to the seductiveness of Lambda was Netmonster, a network visualisation engine built by artist coder tinkerer Harwood (aka Graham Harwood). I was fascinated by the code and what it could do. And I adored the constant communication with my bruvv, the one who calls me ‘witch sister’. We hung around on the server, chatting white text on black screen. I made him a self-executing poem in Perl, my one and only attempt to learn some rudiments of that language. Netmonster could be a machine for collaborative writing, for prophesy, a tool for poking around in the machinations of power and capital. I imagined its transformative potential on a magical level, casting silver spanners into the bellyworks of the Beast. As a user I became tangled in search strings questing for the grail of understanding. Without knowing what I was asking, I pushed Harwood to push the code, Perl, to do things it wasn’t designed to do. The machine groaned under the weight of requests, and eventually its interactive functionality was turned off (brutal!), leaving just a beautiful hyperlayered carapace online. The emptiness I felt when the living essence of the project was no longer was comparable to the hole of grief when a lover says it’s over. The spirit of Netmonster had left forever. I was alone again.
clever little tailor, 2017
There’s a few of us chatting around a table in Clever Little Tailor, an affordable bar if you stop after one drink. Around the table S2 (artist/student, early 20s), A (poet/singer/student maybe just grazing 25), and a couple of ancient cyberwitches. We speak about imbuing inanimate objects, a child’s wooden horse, a Persian rug, with magical powers, to speak, to fly. The human tendency to want to create life in things, including things and wings of internet, and this predisposition in turn enlivens and expands us. The topic turns to matters of the heart, and native/natal platforms. Those communicative modes that either we were born into or grew into, the sticky tongue finger techs that we associate with our netted emotional and social lives. We talked about coding and not coding, about the need to live online, and the impulse to desert it. Instant Messaging is for S2 what Internet Relay Chat was for us. We spell out the spell of Command Line Interface in a condensed version of how we uploaded ourselves to the song of the modem, waiting up all night to be able to play, existing betwixt and between multiple time zones. We struggle to find the right words (because the material of this stuff is made of words but is so not about words really) to evoke the deliciousness of what was a relatively uncolonised uncommodified unregulated ineffable space. Even if we hexen rarely use the word ourselves, the neologism (and who could forget Neo!) cyberspace, continues to signify the consensual hallucination of jacking in to the zone. Maybe now it’s more mall than sprawl for us who experienced something more unbounded, but for the next gens the intensities, the desires are equivalent.
she opens her mouth
and swallows the world
she opens her mouth
and swallows your word
dissolving like spun sugar
laced with saffron threads
hexe hexe hexe
tiva! tiva! tiva!
naughty naughty naughty
all for naught
and nought for one
zero and one
zeno and won
one on one on one
on and on and on . . .
Thank you to old and new friends whose ideas have nourished this text: Virginia Barratt, Alison Coppe, Linda Dement, Teri Hoskin, Jon Marshall, Stuart Maxted, John Tonkin. Big thanks to (bruvv) Graham Harwood for inviting me to play and live inside Netmonster in 2005.
Francesca da Rimini (aka doll yoko, GashGirl, liquid_nation, Fury) is an interdisciplinary artist, poet and essayist. She revels in collaborative projects, joining companions in generating slow art, strange beats and new personae. As co-founder of cyberfeminist group VNS Matrix she contributed to international critiques of gender and technology. The award-winning dollspace deployed the ghost girl doll yoko to lure web wanderers into a pond of dead girls. As GashGirl/Puppet Mistress, she explored the uploaded erotic imagination of strangers at LambdaMOO. More recent performances , collaborations and installations including delighted by the spectacle, hexecutable, songs for skinwalking the drone, hexing the alien, and lips becoming beaks have combined rule-driven poetry, fugue states, spells and prophesies as hexes against Capital.
“Certain subjects compel me – alchemy, folklore/folk law, emancipatory social experiments, the nature of cognition, and states of ‘madness’ and ecstasy. I approach art-making as a hexing, a spell, a witch’s ladder to another realm. To paraphrase anarchist anthropologist David Graeber, a revolutionary act is to behave as if one were free.” da Rimini
“In a world full of conflicts and shocks,” has the past year become the, arguably, most standardized introduction, preempting, in an almost doomsday manner, articles, political speeches and curatorial statements alike. The world has turned Political (with capital P) and even the most mundane event is quickly made part of current politics, which in turn, seems to occupy a space somewhere between reality TV and satire. One feels the same dreadful fascination as when watching accident videos on YouTube; with eyes hypnotically fixed to the screen as we observe our world digress into an ever-growing state of chaos. A general unease can be traced throughout the world, and even the most apolitical communities are mobilizing at each side of the spectrum, in the desperate search for ways to overcome the immediate and underlying threats-at-hand.
It is within this urgent search for solutions, that this year’s Venice Biennale positions itself. The 57th biannual gathering of today’s most prominent instances of Contemporary Art, offer, under the lead of curator Christine Macel, its own proposal as to how we might address our sometimes-hopeless situation. And, perhaps surprisingly, we are in fact given an answer, which eschews the otherwise often-ambiguous and overly-complicated musings traditionally marking the Art World. Within the manifesto of the biennale, immediately greeting you as you enter the Giardini venue located South of the City, Macel calls for a return to humanism, expressing the need for a new-found believe in the power and agency of humans. And not just any human; particular emphasis is given to the Artist, the persona through which, supposedly, “the world of tomorrow takes shape.”
Structurally, the role of the artist is explored over the course of nine chapters, spanning themes as distinct as ‘earth’, ‘colors’ and ‘time and infinity’. Each, we are told, does not only account for the artist’s practice in isolation, they further set out to investigate how such creative acts resonate and bring about change in the world.
1 and 2: Arts and Books and Joys and Fears
One misses immediately this latter concern within the two first pavilions Artists and Books and Joys and Fears. We are invited into the space and mind of the artist, in what quickly becomes an introvert, almost nostalgic account of the studio, presented here as a place which escapes the neoliberal ideals of progress and productivity. One senses an immediate contradiction, being surrounded by pieces which literally embody the immaterial value so indicative of modern capitalism.
This haunting sense of conflict is occasionally placated, if only because many of the individual pieces go further than the prescribed curation, integrating a sense of criticality in their exploration of the art practice. As in the breathtaking video by Taus Makhacheva, in which a tightrope walker carries paintings between two cliffs, over a lethal fall, seemingly free, while caught in a pointless, repetitive and dangerous act, dictated by guidelines which goes beyond his immediate control. Or in the, now infamous work, by John Walter, Study Art Sign, which appropriates the language of advertisement in simple catch phrases such as “art – for fun or fame,” and in doing so, highlights the entanglement of any artistic act with commercial viability.
3 and 4: Commons and Earth
A 20-minute walk, and the habitual crossing of at least 5 Venetian bridges, brings you to the Arsenal pavilions, and the home of the next 7 chapters. The first two of these, Commons and Earth, are (at least superficially) more successful in exploring the link between the artist and the world at large. The exhibited pieces are centered around the creation of community or situations. They echo in this sense the much-disputed Relational Aesthetics as advocated by Nicolas Bourriaud, which defines contemporary art, as one of “interactive, user-friendly and relational concepts.”(1)
What Bourriaud and the Biennale both seem to overlook, is the inescapable mediation and exclusivity of artistic acts, despite any willingness to advocate inclusivity and openness. Because, let’s face it, none of the presented practices can be equaled to just another social situation – each and single one has been extensively documented, carefully edited and analyzed, to finally make their way into one of the most prestigious temples of contemporary art: The Venice Biennale anno 2017.
This does not make them insignificant, it simply means that one cannot feign apparent neutrality, as the emphasis on ‘anthropological approaches,’ seems to suggest. In fact, the more ‘honest’ pieces are the ones which embrace such mediation, exposing it, rather than hiding it behind a layer of innocent interaction. This is done brilliantly in the video piece of Charles Atlas, A Tyranny of Consciousness – an epic compilation of sunsets, countdowns and disco. The groovy lyrics, ‘You were the one, I blew it, it’s my own damn fault,’ sung by the iconic drag queen Lady Bunny, is given new meaning in the context of environmental, human-provoked disasters.
This is done, while avoiding any moralistic undertones. Rather, the piece dares to reflect the ambiguity which defines the actual human-earth-relation, and through this, overcomes the simplified ‘if we all work together it’ll be fine’ attitude, otherwise permeating the majority of the exhibited work.
5, 6 and 7: Traditions, Shamanism and Dionysian
Within Traditions, the chapter following, the most successful pieces are similarly those which allow for complexity and move beyond an often much-too-obvious contrasting of the old with the new. One notable example, is the piece by Guan Xiao, which traces the famous statue David by Michelangelo. In bringing together numerous amateur-looking clips capturing this iconic figure, she humorously points to how objects ironically become invisible, through our extensive documentation of them; as hidden behind the connotations and expectations which come to shape the way we perceive our cultural heritage.
On entering the next theme of Shamanism, the first piece which meets the visitor is by Ernesto Neto – a tent-like installation made up of robes, under which guests are offered a place to rest. The otherwise beautiful piece come to look like a feature of Burning Man, with hippie-esque slogans such as ‘with love and gratitude to mother earth’ or ‘’war is not good, gold is life,“ covering the surrounding walls.
What Macel here wants to explore is the artist as magician or healer. While attempts of healing is sympathetic (and needed), such efforts are undermined by, a once again, rather naïve approach. It seems as if the striking similarity to the peace-promoting, but notoriously exclusive, festival is not only aesthetic. There is a failure at acknowledging the difference between giving the (very specific demographic of) biennale goers a place for momentary reflection, and the large-scale healing announced in the curatorial statement.
This pseudo-commitment to seventies politics carries over to the Dionysian Pavilion, which ‘celebrates the female body and its sexuality’. The decision to dedicate a pavilion specifically to female artists and femaleness implicitly tells us that
a) womanhood is still something distinct, which should be explored separately from other identity politics
b) women artists need their own space, neatly separated from the rest of the pavilion (which is, interestingly, dominated by male artists)
We see here not only a return to humanism, but the ugliest of humanisms, one which still insists on highlighting an assumed distinction between manhood and womanhood. Such essentialist undertones are only enforced by the first part of the pavilion which greets you with pastels, vaginas and a propensity for weaving.
While the theme might be questionable, we do, while moving through the pavilion, find some incredibly strong pieces, which insists on addressing the individual in its many nuances and confused nature. This is particularly present in the all-encompassing installation/sound/performance work of artists Pauline Curnier Jardin, Mariechen Danz and Kadar Attia.
6 and 7: Colours and Time and Infinity
This far-reaching journey culminates in the chapters Colours and Time and Infinity which bombastically sets out to explore the way artist come to influence that which exists outside and before a human sphere. Within both pavilions, there is a distinct failure at acknowledging the specificity of the individual works, which, besides from their formal qualities, seems to have little to do with either Colours or Time. Once more the curation, ironically, overshadows, rather than enhances, the complexity of the individual works at stake.
It is symptomatic of the, perhaps biggest, misunderstanding of this year’s biennale: That a return to the artist, or the human more generally, is what will allow us to understand and surpass our current state of crisis. It seems to overlook that our anthropocentric attitude is what originally brought us into trouble. Just as the individual pieces of art are diluted by insisting on the narrow focus of the artist, so does humanism distract us from the complexity of the world in which the human is only one part out of many. It simply seems outdated to return to the human-figure, conceptually broken by critical theory and practically threatened by developments in AI. Rather we need to accept, as many of the brilliant pieces do, a state in which humans are not in control; which allows for spaces of ambiguity and contingency. We do not need a return to humanism. Rather, now is a time to be humble, to look outside of humanity and think beyond that which already was, and never really worked in the first place.
(1) Bourriaud, N. (2010). Relational aesthetics. Dijon: Les Presses du Reel.
‘Seeds From Elsewhere’ (2016 – ongoing) is a project by They Are Here that has begun to re-animate a dilapidated play area in Finsbury Park, bringing together young asylum seekers and refugees, family, friends and other professionals. Each participant is supported to grow flowers, plants or edible produce from their respective homeland. We are also in the process of designing a greenhouse and pizza clay oven, extending the parameters of our collective activity. Throughout the process we literally and metaphorically ask ‘What can grow here that’s not from here?’ Beyond this more tangible gardening activity, the project seeks to create a space that embraces, maintains and produces a diverse set of social relationships between people with different residency status. It is supported by Furthefield an organisation exploring the intersection of networked culture and contemporary art.