Edward Picot reviews Michael Szpakowski's 12 Remixes, a series of 12 pieces mixing audio and sometimes video, that the artist submitted to a competition every month. Picot carefully analyses Szpakowski's creative method and shows how in almost every instance Szpakowski's remixes have a more resonant and spacious feel than the originals; the sounds are dirtier, fuzzier, more textured; and the rhythms are more complex.
Michael Szpakowski reviews the online collaboration between Danish architect and video maker Sam Renseiw and British artist and composer Philip Sanderson. Building on a format excavated from the pioneer years of cinema in the 19th century and repurposed for the 21st, Lumière and Son is packed with networked playfulness and wit and, perhaps unexpectedly for something that is so much fun, a profound humanity.
6 October 2012 - 11:00am - 5 January 2013 - 5:00pm
An international exhibition which explores the impact that the digital has on our sense of self and our relationship to the physical world. It is the third and final manifestation of the Digital Aesthetic series which included The Digital Aesthetic, (2001) and Digital Aesthetic 2 (2007).
Featuring: Class Wargames, Kimathi Donkor, Laura Oldfield Ford, The Hexists, IOCOSE, Dave Miller, Edward Picot, Olga P Massanet and Thomas Cade Aston, and YoHa.
Our social, economic and cultural institutions are being dismantled. Control over the provision of social care, urban and rural development, education and freedom of expression, is being redistributed to private enterprise at a global level. Undeterred artist-visionaries respond to these invisible forces with clear eyes, spontaneity, experimentation, play and a sense of adventure. The resulting mix of installations, digital video, net art, painting and drawings deal with conspiracy, money, politics, hidden signals and frustration fatigue.
The Games for Cities programme is hosting the first international conference with leading ‘city-game’ design experts from around the world. Games for Cities is an initiative started by Play the City...
A phrase for those moments when it seems that the whole world just wants artists to become coders. A reminder that there is plenty to be getting on with without addin g more code to this overcrowded...
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