An art blog by Steven Read. Lots of stuff, including SEO poetry and digital art painting internet new media art art blog artist retrospective book art new york city blog art colorado denver colorado blog about art and painting.
The first of a brand new series of Mathias Jansson's study of Videogame Appropriation in Contemporary Art. This article explores the videogame Tomb Raider and Lara Croft, using Anne-Marie Schleiner's question as it's central theme, "Does Lara Croft Wear Fake Polygons?" asked in a gender analyse essay published in 2000 in the Switch magazine. Including examples of works by artists who have appropriated, intervened, hacked and critiqued this popular videogame character.
We are looking to unearth emergent forms, present innovative work and encourage interesting uses of technology. Electrofringe is interested in works that reflect all modes of creative practice.For the 2011 festival, Electrofringe will be implementing a new arts-lab initiative for artists to work with and learn from one another.
A two day workshop exploring the work of EVP (Electronic Voice Phenomena) and ITC (Instrumental Trans Communication) practitioners such as Friedrich Juergenson, Konstantin Raudive and Klaus Schreiber under the twinned practical methodologies of excitation (pick your carrier) and paranoid detection (everyday forensics).
Marc Da Costa interviews the ever dynamic Johannes Grenzfurthner, founder of monochrom. This is the second of three interviews, where he talks about their intervention at the Sao Paulo Art Biennial where they appeared as the representatives of the Republic of Austria.
Marc Da Costa interviews the ever dynamic Johannes Grenzfurthner, founder of monochrom. This is the first of three interviews, where he talks about the project Soviet Unterzoegersdorf; the fake history of the "last existing appanage republic of the USSR", which is also an adventure-gameSector II.
Helen Varley Jamieson's account of working collaboratively in Madrid at the Eclectic Tech Carnival. On a 'sprint', with five women coming together for a week to rebuild the group's website, physically & remotely.
In this two part interview Marc Garrett discusses with Heath Bunting about his current work within two distinctive areas of digital culture and sport-art, starting with The Status Project, which studies the construction of our 'official identities'.
Marc Garrett talks to Danja Vasiliev about his personal works, ideas and intentions, asking what motivates him to use computers, technology and networks, as well as understand more about the social contexts and implications of his endeavors.
The Games for Cities programme is hosting the first international conference with leading ‘city-game’ design experts from around the world. Games for Cities is an initiative started by Play the City...
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