Furtherfield recently received a hard copy of The Telekommunist Manifesto in the post, written by Dmytri Kleiner. After reading the Manifesto it was obvious that it was pushing the debate further regarding networked, commons-based and collaborative endevours. Marc Garrett interviews Dmytri about the Manifesto, its concepts and other projects created by the Telekommunist Collective.
Net Art exhibition curated by Nanette Wylde, bringing together a group of 8 artists. Eclectic mix of work exploring relationships between intention, perception, control, experience, behavior, memory...
An insight into border-crossing in a borderless space, Tijuana Calling is an on-line exhibition that features five commissioned projects by artists living on both sides of the border Mexico and the U.S.
You are invited to share a meal with New Yorkers connected by mobile technology.
The two host sites are New York based ITP Camp, Interactive Telecommunications Program at NYU and Furtherfield. The goal is to create a co-present experience where two remote groups will share a meal mediated by sonified objects embedded with smartphones. We aim to create a satisfying remote experience through a dinner party. As food is the greatest mediator.
A Guide to Good Practice in Collaborative Working Methods and New Media Tools Creation (by and for artists and the cultural sector) eds.: Lizbeth Goodman and Katherine Milton copy editor: Robynn Weldon.
in absentia is a site-specific web-based project by J. R. Carpenter presented by Dare-Dare. in absentia hacks the Google Maps API to address issues of gentrification and its erasures in the Mile End neighbourhood of Montreal. A satellite view of the neighbourhood is haunted by postcard stories to and from former tenants forced out of the neighbourhood by economically motivated decisions made in their absence.
Cityscapes enables people to share experiences of places where they live, have or might have lived. It reflects shared physical and imaginative space. Its theoretical basis resides in locative art and pyschogeography. The camera and descriptive text are its locative technologies; the pyschogeography are the spaces we inhabit. Browser-based, it embeds mapping software and geographical locating services in a wiki framework. It is built entirely on open source.
The Games for Cities programme is hosting the first international conference with leading ‘city-game’ design experts from around the world. Games for Cities is an initiative started by Play the City...
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