Trajectories: How to Reconcile the Careerist Mentality with Our Impending Doom. Part 1/4 Review by Ellie Harrison | |
| Marc Garrett says Trajectories: How to Reconcile the Careerist Mentality with Our Impending Doom by Ellie Harrison, is in 4 parts. A comprehensive look at how Climate change effects artists and their practice, plus some other pressing issues around hegemony and heirarchies causing backward steps in art & culture... - 8/11/10
Review of project Trajectories: How to Reconcile the Careerist Mentality with Our Impending Doom by and Ellie Harrison |
MACHFELD (Group) | |
| Peter Johnson says I like there work. One of the most interesting media art groups i know. - 23/10/10 |
Entropic elasticity: Critical Glitch Artware && the demoscene. Review by Rosa Menkman | |
| Marc Garrett says I particularly enjoyed this article/interview by Rosa Menkman. Based on an interview with the Critical Glitch Artware Category organizers and contenders of Blockparty and Notacon earlier this year, 2010. With jonCates, James Connolly, Eric Oja Pellegrino, Jon.Satrom, Nick Briz, Jake Elliott, Mark Beasley, Tamas kemenczy and Melissa Barron. Plus a pre-history of Critical Glitch Artware Category: Criticalartware. - 14/10/10
Review of group Critical Glitch Artware |
State of Art - A Conversation with G.H. Hovagimyan Review by Mark Cooley | |
| Marc Garrett says An interesting interview with Mark Cooley interviewing the excellent New York artist G.H. Hovagimyan, conducted originally via email. - 11/8/10
Review of artist G. H. Hovagimyan and project State of Art - A Conversation with G.H. Hovagimyan |
Nick Macro (Artist) | |
| saul albert says Rest In Peace nick:... micro memorial: http://rip.spc.org/ - 16/7/10 |
Play on Meaning? - Computer games as art Review by Edward Picot | |
| Daniel Temkin says This is really a fascinating article, considering art-games that use types of story-telling that would simply not work in other media (written stories or films, etc). Roger Ebert should read this! - 12/7/10
Review of project Play on Meaning? - Computer games as art |
Play on Meaning? - Computer games as art Review by Edward Picot | |
| Marc Garrett says Play on Meaning? - Computer games as art, is a fascinating, informative journey in text by Picot writing about 6 different games. The Princess Murderer by Geniwate and Deena Larsen, The Free Culture Game by Molleindustria The Marriage by Rod Humble, Samorost 2 by Amanita Design, The Graveyard by Tale of Tales, Gravitation by Jason Rohrer... - 14/6/10
Review of project Play on Meaning? - Computer games as art |
Not-so-silly Millie. An Appreciation of Millie Niss (1973 - 2009) Review by Edward Picot | |
| Marc Garrett says An intelligent, authentic article by Picot about Millie Niss; writer and new media artist who died 29th November 2009, of swine flu with complications. I wanted to highlight this writing because I feel that Millie's work serves to remind us 'how to be human', not too mechanistic in our behaviours, whether in our practice or in our everyday imaginations... - 18/5/10
Review of artist Millie Niss |
In a Dark Wood Review by Edward Picot | |
| Marc Garrett says Edward Picot manages to put across a clear critique and contextual examination of Tale of Tale's project 'The Path', originally released in March 2009. Their first attempt to produce a fully commercial computer game. - 5/4/10
Review of project The Path by Tale of Tales BVBA and group Tale of Tales |
Altermodernism: The Age of the Stupid Review by Ellie Harrison | |
| Marc Garrett says About concerns for the future of humanity and the future of art, focusing on 2 central texts: Bourriaud's Altermodern Manifesto and a faux encyclopedia entry from the future which retrospectively defines 'the Age of Stupid' released as promotional material for Franny Armstrong's film. By Ellie Harrison. - 2/3/10
Review of artist Ellie Harrison |