This exhibition by Mark Amerika (US) and Shu Lea Cheang (US/FR) at Furtherfield Gallery marks a significant moment for contemporary art. Amerika and Cheang are both 'net native' artists. They share many of the obsessions of the growing multitude of artists who have grown up with the net since the early 1990s.
Shu Lea Cheang and Mark Amerika at Furtherfield Gallery provides a physical interface in a local setting in the heart of a North London park to the thriving, international, networked art scene.
Featuring artists Alma Alloro, Melissa Barron, Nick Briz, Benjamin Gaulon, José Irion Neto, Antonio Roberts and Ant Scott.
The artists in this exhibition appropriate the technological and digital medium in order to make what is known as Glitch Art. These technically, imaginative disruptions include different approaches with the media whether it exploits software or hardware and includes video, sound and glitch textiles.
We are collecting childhood rhymes from around the world spoken by many generations of local residents of the borough for a sound installation as part of the Cultural Olympiad Festival. Please come to Furtherfield Gallery in Finsbury Park on Saturday 21 July, 11-3pm, to take part!
Public exploratory radiation walk around Finsbury Park, measuring mobile phone radiation levels and discovering what type of radiations we are exposed to on a daily basis. As we walk, we will unravel a parallel, hidden story of the local area along with technical data and possible medical effects of the radiation. Participants will measure radiation levels, GPS positions and marked levels on a large map of the area, creating a collaborative artwork (poster sized map of local radiation) to be made available for display as part of the exhibition after the event.
Olga P Massanet and Thomas Aston have built a custom made VLF antenna to monitor ionospheric disturbances caused by solar storms. For this exhibition they invite makers and thinkers to participate in a creative sprint and come up with ideas on how to make these disturbances felt. Whether it's a device, a visualisation, a sonification, or a poem, participants will design interfaces to tune into some of the most powerful forces that permeate our world.
3 Keys - The River Oracle is a game of chance and divination in association with The Moving Forest, Act 0. It attempts to invoke the relationship between the divinatory functions of our contemporary 'influencing machines' (cybernetic systems and game theory using data-mining, data profiling and data protection) and traditional magical ones, creating new machines in the process. Using tools such as cards, dowsing, stick throwing to interpret phenomena in the landscape, historical and current, 'readings' can be cast, allowing associative action, language and thought to determine what might happen in the future, to create a path, an artwork.
'RE / PRE / SENT / PAST' features works by media artist Markus Soukup that explore different phenomena from dreamscapes to long distance travel recordings, as well as attempted considerations of societal change in relation to technological developments.
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