Furtherfield
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Furtherfield is an online platform for the creation, promotion, and archiving of adventurous digital/net-art work for public viewing, experience and interaction. Furtherfield creates imaginative strategies that actively communicate ideas and issues in a range of digital & terrestrial media contexts; presenting works online and organising global, contributory projects, simultaneously on the Internet, the streets and public venues. Furtherfield collaborates with net artists, programmers, writers, activists, musicians and thinkers who explore beyond traditional remits.

email:infoATfurtherfield.org
website: http://www.furtherfield.org/furtherprojects.php
members:  Neil Jenkins, Marc Garrett, Olga Panades Massanet, Jess Laccetti, Aaron Peake, Mark R Hancock, Natasha Chuk, Corrado Morgana, mez breeze, Alessandra Scapin
featured in:  "Do It With Others (DIWO) in the Furtherfield Neighbourhood", "VisitorsStudio: A Context Map", "Do It With Others (DIWO) - E-Mail Art in Context"
Projects by Furtherfield
 Furtherfield in support of Ada Lovelace Day

created 16/4/09
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In support of Ada Lovelace Day we invited women working in media arts to join the NetBehaviour.org email list for a week, between 23rd and 30th March. They were invited to post information about their own work alongside the work of other women who had inspired them in their own practice, this list is a result of the project.
agency, archive, collaboration, collective, community, context, dialogue, distributed creativity, feminism, gender, media art, networked, participation, resource, social
 Do It With Others (DIWO) E-Mail Art

created 31/3/07
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A Mail Art project that explored the Do-It-Yourself ethos of early Net Art which used the early Internet as an experimental artistic medium and distribution system. DIWO highlighted an open and collaborative approach to making, curating and appreciating art.
collaboration, community, dialogue, distributed creativity, DIY, E-mail Art, media art, net art, networked, participation
 Dissension Convention - RNC NODE

created 17/9/04
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Real-time live performance direct from London to New York's Postmasters Gallery. As part of the RNC NODE, public broadcasting, a system of online, real time protest performances
activism, agency, archive, audiovisual, browser art, collaboration, critical, dialogue, digital, distributed creativity, DIY, event, Flash, free software, independent, interactive, Internet Art, life hacking, live, media art, multi-user, narrative, net art, networked, participation, performance, Political, real time, remix, resource, satire, social, social games, software art, sound, video, war
 Furtherfield Networking Parties

created 3/3/04
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The networking party is an informal annual event for artists, thinkers, techies, entrepreneurs, transgressive types, scientists, musicians, performers, curators and critics.
agency, behaviour, collaboration, community, conceptual, conference, context, critical, cyberculture, dialogue, distributed creativity, DIY, event, Internet Art, media art, narrative, net art, networked, participation, performance, resource, taxonomy
 Paste Ups - [1999]

created 3/3/04
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Exploring moves from the net to the street. People were invited to respond with text and/or images to advertising and the wider world via 2 furtherfield sites: Emotion in Information and Concrete Myrth Posters.
 Skin Strip Online - [2002]

created 3/3/04
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A collaboration between Completely Naked and Furtherfield.org. An interactive, online, digital photography installation in which the participating audience create expressive images of their own naked bodies
 Furthernoise.org [2002 - ]

created 3/3/04
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Showcasing a diverse array of artists and groups who are pushing their work further than the traditional remit of corporate controlled cliches, re-interpreting new terrains that communicate via sound.
agency, archive, article, collaboration, collective, commission, community, creative commons, cyberculture, database, distributed creativity, DIY, independent, interactive, journalism, networked, participation, performance, publication, remix, social, street
 FurtherCritic -[ 2002 / 2004]

created 3/3/04
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Ryan Griffis was a 'Furthercritic' in residence between 2002-04 and Mez Breeze from 2005 - 2007.
agency, article, context, critical, cyberculture, Internet Art, interview, journalism, media art, net art, networked, publication, reflection, residency, resource, text, theory
 VisitorsStudio

created 3/3/04
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An online place for real-time, multi-user mixing, collaborative creation, many to many dialogue and networked performance and play.
activism, audiovisual, collaboration, distributed creativity, media art, multi-user, networked, performance, remix
 Furthertxt.org [2003 - ]

created 3/3/04
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Furthertxt.org is the second sister site to furtherfield.org. A a bi-monthly thematic text project, edited by digital art critic Charlotte Frost (Rhizome Net Art News and Mute).
archive, article, context, critical, cyberculture, Internet Art, interview, journalism, language, media art, net art, publication, resource, text, theory
 DIDO - Day In Day Out.

created 3/3/04
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Around the world people are invited to contribute to a collective global diary. You are invited to collaborate with us on building a chaotic and varied picture of our collective lives.
agency, archive, art Blog, behaviour, collective, cyberculture, database, dialogue, digital, interactive, Internet Art, media art, narrative, net art, networked, participation, publication, resource, social, text, web art
 FurtherStudio [2003 -2004]

created 3/3/03
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An exploratory, year long project, set up to create online, real-time, net art residencies with three UK-based artists. Each residency lasts for 3 months, including critical forums & live interaction.
agency, archive, audiovisual, behaviour, browser art, dialogue, Flash, interactive, Internet Art, live, media art, narrative, net art, networked, participation, performance, platform, real time, remix, residency, resource, social, software art
 FILE Festival Sao Paolo

created 3/3/01
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Festival of Multimedia and Interactive works Sao Paulo, Brazil
conference, digital, festival, game culture, installation, interactive, Locative Media, media art, mobile art, multi-user, participation, software, sound, theory, urban, video, wireless