Even if digital art is still in its infancy, it flourishes while essentially remaining unevaluated and the public approaches it with a degree of curiosity. New art forms in the immaterial digital domain demand a general rethink in terms of their conservation, presentation and acquisition.
Marc Garrett interviews Annie Abrahams and asks what has inspired her, personally, artistically and culturally. Abrahams is known worldwide for her net art and collective writing experiments and is internationally regarded as a pioneer of networked performance art.
Body Drift by Arthur Kroker, takes the work of three leading women thinkers as its main focus. Re-examining their critical perspectives and creative processes - assemblages, remixing and cyborgs- Kroker terms the emerging technological spectre. He examines the connections between what he sees as Judith Butler’s postmodernism, Katherine Hayles’s posthumanism, and Donna Haraway’s companionism.
Annet Dekker interviews Template, a graphic design and digital development studio run by Lasse van den Bosch Christensen and Marlon Harder. They engage in both client oriented work and initiate their own critical design related projects.
Filippo Lorenzin interviews Guido Segni about Top Expiring Internet Artists, an art project that ranks internet artists on the basis of the expiring date of their websites. They discuss artworks, and the hypercompetition, charts and the state of the Web Art scene (if it does exist).
Marc Garrett revisits Robert Hewison’s book, Future Tense: A New Art For The Nineties, published 25 years ago, and looks at how postmodernism and neoliberalism have impacted the emancipatory spirit of art culture.
Marc Garrett interviews John Jordan and Gavin Grindon about their collaborative publication, 'A Users Guide to (Demanding) the Impossible'. "This guide is not a road map or instruction manual. It’s a match struck in the dark, a homemade multi-tool to help you carve out your own path through the ruins of the present, warmed by the stories and strategies of those who took Bertolt Brecht’s words to heart: “Art is not a mirror held up to reality, but a hammer with which to shape it.”
Based on an interview with the Critical Glitch Artware Category organizers and contenders of http://www.demoparty.us/: jonCates, James Connolly, Eric Oja Pellegrino, Jon.Satrom, Nick Briz, Jake Elliott, Mark Beasley, Tamas kemenczy and Melissa Barron.
The Freesound Project is a web repository of audio samples available under the Creative Commons Sampling Plus licence. It concentrates on sound rather than music, and has a wide variety of samples accessible through an easily navigated interface.
As founder/director of the Media Archeology Lab in Colorado, Lori Emerson has (since 2009) been surrounding herself with "dead" media technologies in order to help make sense of (and critique) today's much-hyped alive ones. Montgomery Cantsin conducted this interview upon the release of Lori's new book, Reading Writing Interfaces.
Raquel Rennó writes about the Festival Cultura Digital, which took place in Rio de Janeiro, Brazil - between the 2nd and the 4th of December 2011. It gathered 6 thousand people in about 20 open discussions, 20 workshops and 52 international and national projects, bringing together political institutions, artists, companies, activists and intellectuals in a hybrid format. The main goal was to change and broaden the limits of digital practices and connect to other people and networks from other cities, states and countries.
The first of a brand new series of Mathias Jansson's study of Videogame Appropriation in Contemporary Art. This article explores the videogame Tomb Raider and Lara Croft, using Anne-Marie Schleiner's question as it's central theme, "Does Lara Croft Wear Fake Polygons?" asked in a gender analyse essay published in 2000 in the Switch magazine. Including examples of works by artists who have appropriated, intervened, hacked and critiqued this popular videogame character.
A day-long workshop, led by independent curators and researchers Dani Admiss and Cecilia Wee, looking at how we are locked-into contemporary conditions that bring migration into being. LAB #4 in the Art Data Money series.
The Human Face of Cryptoeconomies steps beyond dry, incomprehensible analysis of finance structures and data control to present artworks that reveal how we might produce, exchange and value things differently together in the age of the blockchain.
A weekend workshop, led by The London School of Financial Arts, exploring different approaches to unveiling the financial sector - from open data mapping and photography to computer games and digital art installation pieces. As part of Art Data Money.
Recognised Faces is an internet application that generates a daily image of a face from images found via google’s lists of top search terms. Facial features in the found images are identified, using...
Furtherfield is a Not-for-Profit Company Limited by Guarantee registered in England and Wales under the Company No.7005205. Registered business address: Ballard Newman, Apex House, Grand Arcade, Tally Ho Corner, London N12 0EH.